Greetings Comrades!
I have been thinking and discussing a perhaps new idea, mixing diplomacy type games with a sort of PBEM style mixed into a favourite scenario.
I talked a bit with Henrik, and we think this might have a bit of potential here: I am talking about a game of RedFront 1.4 whereby we have several players involved in the game performing various tasks and roles. We model the command structure after Stavka or somesuch, and go about conducting war on the Ostfront.
Perhaps we include 'Front' commanders, whereby a player is in charge of the defense of an area and gets full reign of how to fight in that sector. He then reports to the higher commands such that an overall picture may be obtained of the situation at the frontlines.
Requests for munitions and units etc get passed to the higher ups, who perhaps pass the info onwards to a armaments minister who directs the flow of refugees and the entire Ural moutains factory complexes.
We have votes regarding majour decisions, such that a concensus might be reached, so we all feel that the outcome of the war might hinge on the performance of various Front Commanders. We have a science minister whos job it is to maximize the science output of the Union , or to maximize ruble collection... however he is directed by Stavka.
We elect a Marshal to coordinate the entirety, also to keep players playing and fix any realworld problems encoutered.
I have never played a Demo game, and I am sure there are a few things we are forgetting. I know this would require alot of posts from commanders to other commanders, maybe someone from the Demo circut could fill us in on certain particulars.
So, if you are interested post up. Lets try to iron out any kinks in this, and see if we might be able to beat back the huns. Also, this isnt't going to be a fast moving game, thats not the intention. So those who want turns to be played by the hour needn't apply.
Who's game?
HTower has told me that if we manage to get enough peopel interested an involved, we might be able to secure our own forum devoted to this game. That would make this very fun. Genreally the 'rule' for something like this is 20 people, we're almost there.
1)FMK
2)Henrik
3)curtsibling
4)Shaka Nuldur
5)FiGu
6)fairline
7)Pap1723
8)EZRhino
9)H Tower
10)The Anzac
11)El Awrence
12)Case
13)techumseh ?
14)greeny
15)our_man
16)iron chancellor
17)DarthVeda
18)yop73
18)Paul Hanson
19)obiwan18
20)atomant
21)TheDuckOfFlanders
22) The_Newbie
This list will be updated, and any bigtime info needed for the game will be found in this first post as well.
Positions
I have been thinking and discussing a perhaps new idea, mixing diplomacy type games with a sort of PBEM style mixed into a favourite scenario.
I talked a bit with Henrik, and we think this might have a bit of potential here: I am talking about a game of RedFront 1.4 whereby we have several players involved in the game performing various tasks and roles. We model the command structure after Stavka or somesuch, and go about conducting war on the Ostfront.
Perhaps we include 'Front' commanders, whereby a player is in charge of the defense of an area and gets full reign of how to fight in that sector. He then reports to the higher commands such that an overall picture may be obtained of the situation at the frontlines.
Requests for munitions and units etc get passed to the higher ups, who perhaps pass the info onwards to a armaments minister who directs the flow of refugees and the entire Ural moutains factory complexes.
We have votes regarding majour decisions, such that a concensus might be reached, so we all feel that the outcome of the war might hinge on the performance of various Front Commanders. We have a science minister whos job it is to maximize the science output of the Union , or to maximize ruble collection... however he is directed by Stavka.
We elect a Marshal to coordinate the entirety, also to keep players playing and fix any realworld problems encoutered.
I have never played a Demo game, and I am sure there are a few things we are forgetting. I know this would require alot of posts from commanders to other commanders, maybe someone from the Demo circut could fill us in on certain particulars.
So, if you are interested post up. Lets try to iron out any kinks in this, and see if we might be able to beat back the huns. Also, this isnt't going to be a fast moving game, thats not the intention. So those who want turns to be played by the hour needn't apply.
Who's game?
HTower has told me that if we manage to get enough peopel interested an involved, we might be able to secure our own forum devoted to this game. That would make this very fun. Genreally the 'rule' for something like this is 20 people, we're almost there.
1)FMK
2)Henrik
3)curtsibling
4)Shaka Nuldur
5)FiGu
6)fairline
7)Pap1723
8)EZRhino
9)H Tower
10)The Anzac
11)El Awrence
12)Case
13)techumseh ?
14)greeny
15)our_man
16)iron chancellor
17)DarthVeda
18)yop73
18)Paul Hanson
19)obiwan18
20)atomant
21)TheDuckOfFlanders
22) The_Newbie
This list will be updated, and any bigtime info needed for the game will be found in this first post as well.
Positions
- Marshal In charge, defines the different fronts of battle and who commands them. Controls where reinforcements and labour brigades go. He is the first and last person to play the game in a turn. Reports enemy movements upon new turns.
- Front Commander In charge of defending his particular area of the front. The immediate superior is the Marshal. In charge of production in cities under his control, basically for resupplying his Front immediately, makes total Ruble request to Economic Minister for approval.
- Economic Minister In Charge of the Science, tax, lux rate. In charge of assigning specialists to all cities. Controls the Caucauses Oil Fields. Must give approval for use of the rubles in rush buying by the Front Commanders and Armaments Minister. Controls the movement of Lend-Lease Program freight once they land in Murmansk. Reports to the Marshal.
- Armaments Minster In charge of the Ural Mountains Industrial Complex of cities and the production of those not directly under control of a Front commander (these western cities like Tula and Orel etc will eventually be occupied by Commanders, negating duty). Controls what is produced. Controls workers and labor brigades within the region for maximum output. Must gain the agreement of the Economic Minister to spend money out of the national treasury. Reports to the Marshal.
- Propaganda Minstry Consists of a Minister position (editor) and and newspaper (Pravda). Creates a map of the current war, records historical events and human intrest/ patriotic stories. These are several open positions for those who would like to be various types of journalists, though there is the chief editor of the newspaper, as Minister of Prop. Reports to the Marshal.
- STAVKA Council of the Marshal and all Front Commanders for deciding Grand Manouvers. Ability to oust the Marshal with a coup vote. Partcipation from entire non-playing goup here.
- Supreme Soviet Council of the Marshal and Economic and Armaments Ministers to organize all non-military affairs and Wonder building, assigns a wonder to a region, reccommending a city site, allocating funds. Declares the tech path for new research. Partcipation from entire non-playing goup here.
- 1 Marshal (elected)
- 6 Front Commanders
- 1 Economic Minister (elected)
- 1 Armaments Minister (elected)
- 1 Propaganda Minister (elected)
- +? Pravda Journalists
- +? STAVKA
- +? Supreme Soviet
- 10 + Total
Army Fronts from North to South - Murmansk Front Streches from Viipuri to Murmansk and includes convoy duty from the U.K. to Murmansk
- Baltic Front Defends Riga, Pskov, Tallinn, Novgorod,Narva, Luga and Leningrad
- Northwest Front Defends Daugavpils, Vilnius, Velikiye Luki Kholm.
- Belorussian Front Defends Brest-Litovsk, Minsk, Bialystok, Vitebsk
- 1st Ukrainian Front Defends Kiev, Lvoy, Kirovgrad, Kharkov
- 2nd Ukrainian Front Defends Odessa, Kishinev, Nikolaev, Kherson, Perekop, Kerch and Sevestopol
Order of Play
The Marshal begins the game and has the duty of reporting what happens during the AI's turn. moves reinforcements to the front from rear cities
Everyone else plays their part, each time posting the new save to the forum in a designated thread for the next person to play his part.
Once everyone is done, the Marshal ends the turn. Makes German counterattack report. (perhaps to published in Pravda)
Government Changes
I'd like to see our first Marshal elected, changes would require a coup, (STAVKA votes to overthrow the marshal.) basically for unworthy leadership abilities.

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