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All we need is a lot of gold, and be able to afford the shield support in the nearest city; both of which we have some problems with.
But I agree in concept.
Civ2 Demo Game #1 City-Planner, President, Historian Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner Civ2 Demo Game #3 President, Minister of War, President Civ2 Demo Game #4 Despot, City-Planner, Consul
You can't really decide if tech theft is a good option unless you establish an embassy first so you can learn what they have. I'd rather have the embassy than take a chance that the civ has nothing I particularly want. Especially with one that is a long dip journey away.
Civ2 Demo Game #1 City-Planner, President, Historian Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner Civ2 Demo Game #3 President, Minister of War, President Civ2 Demo Game #4 Despot, City-Planner, Consul
I'd rather have the embassy than take a chance that the civ has nothing I particularly want.
Alongside the other benefits of an embassy, such as knowing how many cities they have and the relationships between our AI opponents.
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