I have now uploaded version 6.0. It contains many significant changes, some of which are likely to be somewhat unpopular but I think add to the gameplay and accuracy of the map.
First, resources have been greatly reduced, everywhere. The total number of resources are now as follows:
Horses 16
Iron 18
Coal 16
Aluminum 17
Salpeter 17
Rubber 17
Oil 17
Uranium 12
Gems 17
Fur 14
Wine 12
Dye 13
Incense 11
Spices 12
Ivory 12
Silk 12
There are several goals in these numbers. First, the world cannot sustain too many nuclear powers, and virtually none who are not colonial powers; I think this is significant. Second, luxeries are just that, luxeries. There is no way every civ can have every luxery and it will probably be a dramatic challenge for any civ to get more than 3 or so luxery items. Further, no civ has easy access to every strategic resource, so no civ will be able to easily progress without paying through trade or conquest.
Second, three civs have changed their starting places:
- China has again been moved to the old capital of Nanking, to -give Japan a chance at Korea and Manchuria,
- Babylon has been moved to the coast of the Persian Gulf, in part because
- Persia has been moved away from Tehran, and to the ancient capital of Persepolis. Two things I've been most unsatisfied about is the inadequacy of Persia and Greece and the overwhelming advantage of India. This move resonds to all three concerns. To the former, Persia is now actually in Iran, as opposed to a Central Asian civilization centered on the Caspian. Now, Persia begins very close to the Persian Gulf, preventing India from easily expanding past the Kush and allowing Greece a major advantage in moving into Asia Minor. The only downside is that Persia and Babylon start *very* close together. But I guess that's why they call it the cradle of civilization.
Third, the agriculture in China and Russia has been reduced, especially the area east of Moscow.
Fourth, and perhaps most contraversially, I have made several rule changes in the hopes of making England and Japan more competitive:
- Japan, while still militaristic / religious now begins with the same advances as England (Alphabet and Pottery) instead of Ceremonial Burial and the Wheel. Obviously, this only applies if you use the correct starting spaces. And, in a related move
- the requirements for Mapmaking have been reduced to the earlier requirements of Civ II -- Alphabet and Pottery. IMO, this requirement is too strict to account for civs with as small a starting space as England or Japan.
Finally, I've included an updated .c3b file. This program seems to work very well, I highly recommend it.
-Satya
First, resources have been greatly reduced, everywhere. The total number of resources are now as follows:
Horses 16
Iron 18
Coal 16
Aluminum 17
Salpeter 17
Rubber 17
Oil 17
Uranium 12
Gems 17
Fur 14
Wine 12
Dye 13
Incense 11
Spices 12
Ivory 12
Silk 12
There are several goals in these numbers. First, the world cannot sustain too many nuclear powers, and virtually none who are not colonial powers; I think this is significant. Second, luxeries are just that, luxeries. There is no way every civ can have every luxery and it will probably be a dramatic challenge for any civ to get more than 3 or so luxery items. Further, no civ has easy access to every strategic resource, so no civ will be able to easily progress without paying through trade or conquest.
Second, three civs have changed their starting places:
- China has again been moved to the old capital of Nanking, to -give Japan a chance at Korea and Manchuria,
- Babylon has been moved to the coast of the Persian Gulf, in part because
- Persia has been moved away from Tehran, and to the ancient capital of Persepolis. Two things I've been most unsatisfied about is the inadequacy of Persia and Greece and the overwhelming advantage of India. This move resonds to all three concerns. To the former, Persia is now actually in Iran, as opposed to a Central Asian civilization centered on the Caspian. Now, Persia begins very close to the Persian Gulf, preventing India from easily expanding past the Kush and allowing Greece a major advantage in moving into Asia Minor. The only downside is that Persia and Babylon start *very* close together. But I guess that's why they call it the cradle of civilization.
Third, the agriculture in China and Russia has been reduced, especially the area east of Moscow.
Fourth, and perhaps most contraversially, I have made several rule changes in the hopes of making England and Japan more competitive:
- Japan, while still militaristic / religious now begins with the same advances as England (Alphabet and Pottery) instead of Ceremonial Burial and the Wheel. Obviously, this only applies if you use the correct starting spaces. And, in a related move
- the requirements for Mapmaking have been reduced to the earlier requirements of Civ II -- Alphabet and Pottery. IMO, this requirement is too strict to account for civs with as small a starting space as England or Japan.
Finally, I've included an updated .c3b file. This program seems to work very well, I highly recommend it.
-Satya
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