Announcement

Collapse
No announcement yet.

WW2-1979 Graphics Showcase

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Oh, i already knew that actually.

    It never really occured to me telling you about it though.
    I suppose i should have.Hmmm........


    And on the Jap tank issue: You gfx designers don't understand that KEEPING a sig on is the hard part. Every time you make a change via the MGE editor to the unit(a pixel gone astray or most ussually the shield placing) "triggers" the editor to place the unit gfx on a standard civ2 format background.It is really tedious to place the sig back manually, so a credits file is preffered.

    And units have the habit of being posted so many times and in so many variations that the original sig is eventually lost.

    Actually i purposelly reimport the whole units file via the editor to eliminate those "all purple" backgrounds so many designers use.They tend to cause gfx bugs when the units explore terrain and in some other minor instances.
    "Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII

    All those who want to die, follow me!
    Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.

    Comment


    • By the way no offense intented to the gfx designers!
      "Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII

      All those who want to die, follow me!
      Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.

      Comment


      • LOL!

        I always strive to credit all the people who helped make a unit.
        http://sleague.apolyton.net/index.php?title=Home
        http://totalfear.blogspot.com/

        Comment


        • Re: Re: Colour Tint Request

          Originally posted by tanelorn


          This Type 92 has already been recoloured from the original dark green. Where did my initials go? Only the tracks and part of the turret are from Nemo. Jim added the Japanese insignia and the tan, for his pacific scenario.
          oops, no offence intended Tanelorn. I took it from a compelation Jim put together, and when I saw that there were no initals on it I assumed it was by him. I'm sure he was going to credit you in the readme.
          'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
          - Neal Stephenson, Cryptonomicon

          Comment


          • Sorry for all the inconvenience caused by this misunderstanding but I haven´t unsed this tank of you tanelorn. If I use a graphic which I haven´t drawn (which is quite often ) I leave the sigs where they belong, attached to the unit graphic.

            You can have a look at this unit file to make this sure.
            Attached Files

            Comment


            • Originally posted by Palaiologos
              Actually i purposelly reimport the whole units file via the editor to eliminate those "all purple" backgrounds so many designers use.They tend to cause gfx bugs when the units explore terrain and in some other minor instances.
              What problems? I've never noticed any graphic glitches myself when I use just the pink shade. I tend to get rid of the upper triangles of dark purple as it's too dark a shade to draw accurately against. I usually leave the lower ones to position the bottom of the unit accurately.

              Anyone else noticed a problem?
              http://sleague.apolyton.net/index.ph...ory:Civ2_Units

              Comment


              • Sometime when copying from a bmp file to a gif, you get odd pink shades due to the compression values and colour restrictions of gif formats.

                But like fiarline, I just eliminate the upper purple triangles,
                recopy the bottom ones from an existing similar format, and then add sigs where I can fit them.
                http://sleague.apolyton.net/index.php?title=Home
                http://totalfear.blogspot.com/

                Comment


                • Ofcoure, when using PSP and similar programs, you can just load the civ palette and never bother about it again...
                  "Whoever thinks freely, thinks well"
                  -Rigas Velestinlis (Ferraios)
                  "...êáé ô' üíïìá ôçò, ôï ãëõêý, ôï ëÝãáíå Áñåôïýóá..."
                  "I have a cunning plan..." (Baldric)

                  Comment


                  • Hear hear!
                    http://sleague.apolyton.net/index.php?title=Home
                    http://totalfear.blogspot.com/

                    Comment


                    • Dudes, the problems i am reffering are the various glitches that appear when a unit moves into unexplored terrain, or moving out of a stack.
                      "Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII

                      All those who want to die, follow me!
                      Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.

                      Comment


                      • Palaiologos: which glitches? The one where you get chevrons on the unit shield, or the tiles around the unit are briefly black, or another glitch?

                        The first of these is correctable by moving the unit shield further away from the right-hand border.
                        "I didn't invent these rules, I'm just going to use them against you."

                        Comment


                        • Let's not forget the red turning purple and blue thingie, that is present even in the original unit.gif (look at the archer...)
                          "Whoever thinks freely, thinks well"
                          -Rigas Velestinlis (Ferraios)
                          "...êáé ô' üíïìá ôçò, ôï ãëõêý, ôï ëÝãáíå Áñåôïýóá..."
                          "I have a cunning plan..." (Baldric)

                          Comment


                          • Originally posted by Panda
                            Palaiologos: which glitches? The one where you get chevrons on the unit shield, or the tiles around the unit are briefly black, or another glitch?

                            What is a "chevron"?

                            Yeah the black tiles is one that i am speaking about.
                            There is also a glitch where a "trace" of the unit's shield remains sometimes behind for a split second.
                            "Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII

                            All those who want to die, follow me!
                            Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.

                            Comment


                            • The 'trace' or chevron occurs with any unit whose shield is too close to the left or right edge as Panda says.

                              The red problem Tanelorn refers to is caused by using the palette index 252 red (R:255 G:0 B:0), which is reserved for the unique civ colour supposedly, although as Tanelorn says I only ever see a turquoise in-game. Just replace the 255 reds in a unit with palette 96 and re-load the civ palette.
                              http://sleague.apolyton.net/index.ph...ory:Civ2_Units

                              Comment


                              • Can someone make me a MiG 1.44?

                                TIA!





                                Comment

                                Working...
                                X