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The Sea Kings!

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  • OK. I PM'd a link
    Sea Kings TOT

    Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
    Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!

    Comment


    • Hey Gareth, did you get my pm?
      Sea Kings TOT

      Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
      Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!

      Comment


      • I do now; reply sent!
        http://sleague.apolyton.net/index.ph...ory:Civ2_Units

        Comment


        • I have an aesthetic question. Though the Sea Peoples rarely build cities (preferring instead to sack them), I'm trying to decide whether to make the unbuilt city names from the city.txt a mix of Philistine/Lycian names such as:
          Ekron
          Gath
          Aphek
          Araththi
          Telebehi
          Khadawati
          Pttara

          generic names from Mycenaean linear-b i.e.:
          Da-pu-ri-to-jo
          Da-ja-ko-ro
          Me-ta-pa

          etc...
          or lastly Sea People tribal names for instance
          Peleset
          Tjekker
          Shekelesh
          Ekwesh


          Any opinions?
          Sea Kings TOT

          Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
          Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!

          Comment


          • I'd personally go for the first option.
            The Ghost of the Disco is ... your mastermind, your mastermind!
            2013: A Union Divided|John III Sobieski|Red Storm

            Comment


            • Still working on that one? An ambitious project, I've been reading it for a year. Well, not true, just seen it for the first time and glanced through it, nice screenies

              Having a playlist of all 24 Civ2 tracks playing in the background. Sad? Absolutely

              Comment


              • Either Peleset or tribal. The linear-B names are a little too abstract and unrecognisable.
                http://sleague.apolyton.net/index.ph...ory:Civ2_Units

                Comment


                • Originally posted by GhostOfDisco
                  I'd personally go for the first option.
                  Originally posted by fairline
                  Either Peleset or tribal. The linear-B names are a little too abstract and unrecognisable.
                  Thanks guys. Ill go with the Philistine names

                  Originally posted by Ecthy
                  Still working on that one? An ambitious project, I've been reading it for a year. Well, not true, just seen it for the first time and glanced through it, nice screenies

                  Having a playlist of all 24 Civ2 tracks playing in the background. Sad? Absolutely
                  ..um glad you liked the screenshots Hopefully soon you'll get to play the actual finished scenario
                  Sea Kings TOT

                  Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
                  Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!

                  Comment


                  • Seems like you're on the fast track by my standards. Keep having fun with it.
                    El Aurens v2 Beta!

                    Comment


                    • Thanks for the encouragement
                      Sea Kings TOT

                      Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
                      Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!

                      Comment


                      • I've noticed that all players seem to get a free tech on their first turn. This happens even though all of the plays start with a number of techs already researched, no beakers towards their next advance, and a pretty high tech paradigm IMO. Even the fundamentalist civ /w 2 size 1 cities. What gives? Is there anyway to prevent this??
                        Last edited by EZRhino; April 4, 2008, 20:36.
                        Sea Kings TOT

                        Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
                        Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!

                        Comment


                        • How many flasks required for the first tech? What are the civs earning flask-wise?
                          El Aurens v2 Beta!

                          Comment


                          • Originally posted by Boco
                            How many flasks required for the first tech? What are the civs earning flask-wise?
                            In theory the full amount. The first tech seems to be free. But after that they take about 20 turns on average.
                            Sea Kings TOT

                            Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
                            Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!

                            Comment


                            • Hey is it possible to hex a square located underneath a city into a different type of terrain?
                              Sea Kings TOT

                              Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
                              Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!

                              Comment


                              • Yes. But you can also use Engineers to transform it.
                                Excerpts from the Manual of the Civilization Fanatic :

                                Money can buy happiness, just raise the luxury rate to 50%.
                                Money is not the root of all evil, it is the root of great empires.

                                Comment

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