The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!
Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!
I have an aesthetic question. Though the Sea Peoples rarely build cities (preferring instead to sack them), I'm trying to decide whether to make the unbuilt city names from the city.txt a mix of Philistine/Lycian names such as: Ekron
Gath
Aphek
Araththi
Telebehi
Khadawati
Pttara
generic names from Mycenaean linear-b i.e.: Da-pu-ri-to-jo
Da-ja-ko-ro
Me-ta-pa
etc...
or lastly Sea People tribal names for instance Peleset
Tjekker
Shekelesh
Ekwesh
Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!
Still working on that one? An ambitious project, I've been reading it for a year. Well, not true, just seen it for the first time and glanced through it, nice screenies
Having a playlist of all 24 Civ2 tracks playing in the background. Sad? Absolutely
Originally posted by GhostOfDisco
I'd personally go for the first option.
Originally posted by fairline
Either Peleset or tribal. The linear-B names are a little too abstract and unrecognisable.
Thanks guys. Ill go with the Philistine names
Originally posted by Ecthy
Still working on that one? An ambitious project, I've been reading it for a year. Well, not true, just seen it for the first time and glanced through it, nice screenies
Having a playlist of all 24 Civ2 tracks playing in the background. Sad? Absolutely
..um glad you liked the screenshots Hopefully soon you'll get to play the actual finished scenario
Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!
Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!
I've noticed that all players seem to get a free tech on their first turn. This happens even though all of the plays start with a number of techs already researched, no beakers towards their next advance, and a pretty high tech paradigm IMO. Even the fundamentalist civ /w 2 size 1 cities. What gives? Is there anyway to prevent this??
Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!
Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!
Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!
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