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The Sea Kings!

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    In Ramesses II fifth year as pharaoh, the cunning and treacherous king of Amurru changed his loyalty from the Hittite to the Egyptian empire. Ramesses, astutely recognizing an opportunity to use his new vassal as a wedge to prise apart the many vassals and allied city-states of the Hittite empire's southern fringe and thus reassert Egyptian influence in the byzantine morass of north syrian politics, having laid fallow since Thutmoses's time a century before.

    In response, Muwatalli, the Great King of Hatti led southwards from Carchemish the largest Hittite army every assembled for a single battle, drawn from all parts of the vast Hittite empire.

    These empires eventually tested the strengths the greatest chariot battle in human history. Kadesh


    Hittites spies, posing as shosu bedu misinform the pharaoh as to the true location of the Hittite army.



    Hittite chariots route Ra and Amen divisions.



    Canaanite auxiliaries enroute to Kadesh.
    Sea Kings TOT

    Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
    Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!

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    • I for one would love to see this one come to fruition. Keep up the work. Please

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      • Originally posted by Harry Tuttle View Post
        I for one would love to see this one come to fruition. Keep up the work. Please
        Me too.
        Tecumseh's Village, Home of Fine Civilization Scenarios

        www.tecumseh.150m.com

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        • I saw a documentary a few weeks ago about Kadesh (a series called Battles B.C.). Although the style of the program was a little suspect (looked like the film 300) the content was very detailed and has turned me on to an era of history I had previously been fairly oblivious of. This scenario looks great. Can't wait to play it
          SCENARIO LEAGUE FORUM
          SCENARIO LEAGUE WIKI SITE
          SL INFORMATION THREAD
          CIV WEBRING MULTIPLAYER FORUM

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          • Amazing
            AKA Tanelorn.
            Big, big smile.

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            • Hmm. All civilizations are visible in the foreign minister, even though none of them are in 'contact' with each other according to the edit king menus. I don't understand what could be causing this.
              Sea Kings TOT

              Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
              Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!

              Comment


              • Originally posted by EZRhino View Post
                Hmm. All civilizations are visible in the foreign minister, even though none of them are in 'contact' with each other according to the edit king menus. I don't understand what could be causing this.
                Reveal entire map?
                Tecumseh's Village, Home of Fine Civilization Scenarios

                www.tecumseh.150m.com

                Comment


                • Marco Polo wonder? United Nations? Are you playing the save or the scenario?

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                  • No, no and no. Scenario in .sav format.
                    Sea Kings TOT

                    Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
                    Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!

                    Comment


                    • Mystery solved. Don't use U.N. as an obsolete flavor wonder!
                      Alas however a new bug has been noticed. Have any of you been unable to build a wonder, which is not obsolete even though it is certain that you posses the correct prerequisite technology? This seems like one of the last major bugs left to conquer
                      Sea Kings TOT

                      Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
                      Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!

                      Comment


                      • Originally posted by EZRhino View Post
                        Have any of you been unable to build a wonder, which is not obsolete even though it is certain that you posses the correct prerequisite technology?
                        You can't build wonders if you enable the 'Count Wonders as Objectives' flag.
                        Catfish's Cave - Resources for Civ2: Test of Time | Test of Time FAQ | War of the Ring scenario

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                        • That was it catfish. Thanks
                          Sea Kings TOT

                          Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
                          Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!

                          Comment


                          • I would REALLY LOVE the Fairline units that have been shown in the screenies here. I'm not exactly up to date with things here, but I believe these have never been posted in the ancient/pre-steam thread, or on the SLeague Wiki. Are they private for now, or could somebody please (please) post them?

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                            • If they have been drawn specially for this scenario, I believe the usual "policy" is to make them available for the crowd only after the scen has been released.
                              Ankh-Morpork, we have an orangutan...
                              Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
                              POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
                              LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

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                              • So hurry up and release it EZ!
                                SCENARIO LEAGUE FORUM
                                SCENARIO LEAGUE WIKI SITE
                                SL INFORMATION THREAD
                                CIV WEBRING MULTIPLAYER FORUM

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