Actually, I'm seeking 'forest' not 'trees' advice, so your lack of intimate knowledge with ToT triggers is no problem. Triggers can be any one or more of the following usual suspects:[list=1][*]City is captured[*]Unit is killed[*]Unit is bribed[*]Technology is acquired (by any means)[*]Turn x[*]City builds an improvement or unit[*]City is destroyed[*]Etc. (the remaining triggers aren't really practical here)[/list=1]
What could represent the straw that broke the camel's back? Murray commanded from Cairo with predictable results. The advance across the Sinai was slow and marked by tactical errors and missed opportunities (e.g. Katia and Romani/Oghratina). The attacks at Gaza were unimaginative and poorly executed.
London became increasingly dissatisfied with this. Although they wanted to capture Palestine with an economy of force, eventually they were convinced that an advance could not be accomplished without reinforcements and a better battlefield commander. Like the arrival of Monty in 1942, Allenby was accompanied by a surge in equipment and ammunition. Unlike Murray, he was the right commander for the job.
I can't simulate the change in GOC personality, but I can trigger the arrival of more heavy artillery, infantry, and cavalry.
As a player, how much do you feel I should vary the arrival of Allenby/Reinforcements. Should the trigger be based on time alone or on performance?
What could represent the straw that broke the camel's back? Murray commanded from Cairo with predictable results. The advance across the Sinai was slow and marked by tactical errors and missed opportunities (e.g. Katia and Romani/Oghratina). The attacks at Gaza were unimaginative and poorly executed.
London became increasingly dissatisfied with this. Although they wanted to capture Palestine with an economy of force, eventually they were convinced that an advance could not be accomplished without reinforcements and a better battlefield commander. Like the arrival of Monty in 1942, Allenby was accompanied by a surge in equipment and ammunition. Unlike Murray, he was the right commander for the job.
I can't simulate the change in GOC personality, but I can trigger the arrival of more heavy artillery, infantry, and cavalry.
As a player, how much do you feel I should vary the arrival of Allenby/Reinforcements. Should the trigger be based on time alone or on performance?
There is a particular unit whose defeat pretty much requires heavy artillery. Currently in v2, it forms the backbone of the Gaza line from the beginning. Historically the line wasn't held in force until after 1st Gaza (3/17). Perhaps, I can delay its creation until after then.
Even though the Turks were shattered in 10/17, it took the EEF three months to advance to the Jaffa-Jericho-Jordan line. In the event of a pre-Allenby breakthrough in 1917, it is still likely that an Allenby-style buildup would be required to break through to Syria/Lebanon. So what should we do?
Any ideas on political benefits of Arab Regulars?


Besides, the artist will hang me if I make any more slot changes (once he descends from cricket heaven, that is). I think I can still use the essential part of your idea.
Time heals memories of frustration
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