@Eivind. The current version is very close to beta, so I'm reluctant to revise v1 at this time. There wasn't enough room to post it at the Geocities site. These links may work; they are from my Apolyton upload directory:
@Merc. CityPref works well!
Version 2 is a major upgrade with a lot of effort to improve both gameplay and historical accuracy. Infantry has been upgraded to allow for Murray-style slugfests (e.g. Gaza I and II), but your best bet is a carefully planned Allenby-style juggernaut (e.g. Gaza III and Megiddo).
Arab and Sanussi fronts are fairly similar to v1, but with a few tweaks — individual Bedouin tribes, trains, nastier potential for Saudi vs Hashemite infighting, and a Darfur theater.
Here's a screenie or two from the latest Alpha. It's Sept. 1917. Allenby has massed 3 cavalry divs, 5 infantry divs, and 5 batteries of heavy artillery against the heavily entrenched XXII, XX, and III Turkish corps. Can he give the Allies Jerusalem for Christmas? It's a challenge, but with careful use of all arms at your command, it can be done!
- Guide: http://apolyton.net/upload/view.php?...AurensGv10.zip
- Part A: http://apolyton.net/upload/view.php?...AurensAv10.zip
- Part B: http://apolyton.net/upload/view.php?...AurensBv10.zip
- Part C: http://apolyton.net/upload/view.php?...AurensCv10.zip
- DLL's and Skin: http://apolyton.net/upload/view.php?...AurensTv10.zip
@Merc. CityPref works well!
Version 2 is a major upgrade with a lot of effort to improve both gameplay and historical accuracy. Infantry has been upgraded to allow for Murray-style slugfests (e.g. Gaza I and II), but your best bet is a carefully planned Allenby-style juggernaut (e.g. Gaza III and Megiddo).
Arab and Sanussi fronts are fairly similar to v1, but with a few tweaks — individual Bedouin tribes, trains, nastier potential for Saudi vs Hashemite infighting, and a Darfur theater.
Here's a screenie or two from the latest Alpha. It's Sept. 1917. Allenby has massed 3 cavalry divs, 5 infantry divs, and 5 batteries of heavy artillery against the heavily entrenched XXII, XX, and III Turkish corps. Can he give the Allies Jerusalem for Christmas? It's a challenge, but with careful use of all arms at your command, it can be done!
but the art is a compilation of work by Fairline, Catfish, curtsibling, Sarstock, and many others.
Top that Exile.
Let me learn a little more, then decide whether it's worth the cost.
My brain's beginning to fry.
[list=1][*]Create a city in a place you can locate easily in a hex editor.[*]Using a hex editor, find that square in map block 2.[*]Remove the city present code.[*]Find the city information block for the city created in step 1.[*]Edit the x coordinate to the desired position (i.e. the transport site).[*]Save, then load in ToT.[/list=1]
Comment