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The (Second) MGE Sailing Succession game

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  • My connection seems to be OK.
    I'll play within the next few days.
    Aux bords mystérieux du monde occidental

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    • ...playing

      Save and log tomorrow
      Aux bords mystérieux du monde occidental

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      • Waiting with interest...
        Apolyton's Grim Reaper 2008, 2010 & 2011
        RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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        • I too await this one with particular interest as this is a very challenging game.

          Good luck, LF.

          Monk
          so long and thanks for all the fish

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          • I just got a mailing update from site saying La Fayette had posted to this thread, but, there's nothing here. Was it deleted or something??

            This was time stamped 424pm...
            Hello Bloody Monk,

            La Fayette has just replied to a thread you have subscribed to entitled - The (Second) MGE Sailing Succession game - in the Civ2-General/Help forum of Apolyton CS Forums.

            Very curious.

            Monk
            so long and thanks for all the fish

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            • No surprise, Monk
              Just a silly move: I attached my savegame to my post, but it was too thick

              Anyway I played until 1925 (which means 9 turns).

              Here are some statistics:

              Cities: 80 (40 in 1916)
              GNP: 4949 (2543)
              Shields/turn: 992 (409)
              Spies: 23 (9)
              Engineers: 28 (16)
              Howies: 68 (17)

              There is one Spanish city left (to be taken next turn).
              8 smaller Carth cities left (to be bought when we discover them).
              Ready to start crushing our faithful allies, the Chinese, next turn (if my successor feels like it ).

              Details and (zipped ) save tomorrow morning.
              Aux bords mystérieux du monde occidental

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              • (La Fayette, almost deaf after so many howies destroying yellow and orange units)
                Aux bords mystérieux du monde occidental

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                • You doubled the number of cities!! 40 to 80. Sweet!!

                  Sorry about your ears. Sleep well.

                  Monk (wishing he, too, had gone to bed at a decent hour last night)
                  so long and thanks for all the fish

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                  • The beginning of the end

                    1) Priorities in 1916:

                    A glance at our Empire shows that:
                    - There are 8 unroaded squares south of Cremona
                    - Magellan has been built by the Spaniards in Madrid
                    - Several juicy Carth cities seem to be waiting for our mighty army

                    Decisions taken:
                    - RR south of Cremona ASAP (the link between the southern part of the peninsula, which is ours, and the Zulu-Carth continent, which we wish to become ours very soon)
                    - Shipchain between Plato and Toledo (should bring our howies to Madrid ASAP)
                    - Build howies and spies (it would take the h*ll of a time to conquer the world with 9 spies and 17 howies)
                    Attached Files
                    Aux bords mystérieux du monde occidental

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                    • The world bows before the relentless Fundamentalism of La Fayette!!

                      What a marvelous looking map you provide!! It is amazing to me how good you fellows are at doing war.

                      The first city of the future Chin Offensive looks to be Anyang, if the move comes from Old Spain. That is a juicy prize with Hoover Dam and Adam Smith (which will save ~118g/turn). The Chin are 5 techs ahead now and appear to be an excellent "research partner." Why not leave them for last??

                      Especially since there are 55 Mongol cities, mostly of unknown location, still to be scooped. There was no mention of them in the accompanying notes. It looks like they should be the next to be converted...but, what do I know.

                      One good thing about all this conquest, at least now there are lots of offshore possibilities for trade if anything juicy becomes available.

                      Monk
                      so long and thanks for all the fish

                      Comment


                      • I'm SO pleased to see this one moving toward conclusion.

                        Great work, RAR-Fayette.
                        Apolyton's Grim Reaper 2008, 2010 & 2011
                        RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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                        • Originally posted by Bloody Monk
                          The first city of the future Chin Offensive looks to be Anyang, if the move comes from Old Spain. That is a juicy prize with Hoover Dam and Adam Smith (which will save ~118g/turn). The Chin are 5 techs ahead now and appear to be an excellent "research partner." Why not leave them for last??

                          Especially since there are 55 Mongol cities, mostly of unknown location, still to be scooped.
                          1) Yes, Anyang is #1 objective for our howies stationed in Spain. But a much shorter shipchain is possible from our mainland to China: that is the reason why I built Londinium and was planning to build a city 2 squares north of Cunaxa on the Chinese continent (shortest possible shipchain = 2 ships ). My plan was to attack on both fronts.

                          2) IMO there are many good reasons to crush the Chinese first:
                          - We know where they are.
                          - We can start striking them with more than 60 howies within 2 turns.
                          - Any Chinese city we conquer will give us a tech (until we get the 5 they have that we haven't)
                          - We can start building a shipchain to the Mongols while we crush the Chinese.
                          - Once we have acquired most Chinese cities, we can hurry up and build Apollo, which is the shortest and cheapest way to know the location of all Mongol cities.

                          3) Trade? Research? What use?
                          Howies, Spies, Engineers, Transports = that's all we need now
                          Aux bords mystérieux du monde occidental

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                          • Sorry, I almost forgot my log:

                            1916:
                            A number of modified building orders (especially in favor of Howies and Spies )

                            1917:
                            Dye (d) from Archimedes to Polly Famous = 175g
                            We take Issus and Caralis (howies at work).

                            1918:
                            We take Umtata (85g plunder).

                            1919:
                            We take Rusucurru and our spy maps the core of the Carth civ: a dozen fat cities with lots of RR in between (dreamland for our howies ).

                            1920:
                            We take Leptis Parva and Malaca.
                            Our coneheads discover Nuclear Power (faster ships = will help us wait until we acquire Magellan).

                            1921:
                            We take Utica (pl = 160g), Oca (pl = 144g) and Cartenna (pl = 135g).
                            RR south of Cremona completed.
                            Many newly built howies nearby = we'll be able to strike harder from now on.
                            Dye (d) from Argo to Archimedes = 376g

                            1922:
                            Coneheads grant Space Flight.
                            We take Girba (pl = 183g), Carthage (pl = 253g), Carth government escapes to Carthago Nova.
                            We take Gades (pl = 153g), Carthago Nova (pl = 212g), Carth govt escapes to Leptis Magna.
                            We take Panormus (pl = 17g), buy Cannae (for 213g), buy Umfolozi (for 232g) and take Rusicade (pl = 25g).
                            We take Leptis Magna (Carth treasury now under 1000g).
                            Shipchain to Spain almost completed.

                            1923:
                            We take Tingis (51g), Selinus (62g + STheatre ), Alalia (20g), Himera (36g), Naples (37g) and Saguntum (34g).
                            We buy Turin (for 185g), Ghent (244g) and Cremona (487g).
                            We take TOLEDO (pl = 512g)

                            1924:
                            We take Seville (pl = 567g) and MADRID (pl = 684g + MAGELLAN and Eiffel Tower ).

                            1925:
                            We take Cordoba (pl = 383g), Saragossa (588g), Barcelona (283g) and Valladolid (254g).
                            We buy Genoa (for 138g) and Theveste (for 170g).
                            Aux bords mystérieux du monde occidental

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                            • Originally posted by La Fayette
                              1) My plan was to attack on both fronts.

                              2) IMO there are many good reasons to crush the Chinese first:

                              3) Trade? Research? What use?
                              Howies, Spies, Engineers, Transports = that's all we need now
                              1) This is a very good plan, no question, and you have started the 'execution' in good order.

                              2) Yes, I agree; these are excellent points. My thinking was along this line...

                              Let the Chin continue to do "our" research and hopefully, they will also build Apollo for us as well. Then we will have the added RAR pleasure of eventually seeing, "Chinese spaceship production destroyed." As long as they are useful, let them be. It may indeed be fruitless to seek out the Mongols at this point; but, I think I remember something from earlier in the game. I believe there were several instances of Mongol ships in the Zulu Sea and along the West Colony coast. This may mean nothing or it may mean the Mongols are close by.

                              3) There are a goodly number of Uranium Suppliers and many Oilers. There is no great need for the beakers with our Chin allies doing the research, but the trade cash seems desirable, I think.

                              Those points aside, nobody can argue against your plans. Your success speaks for itself.

                              Monk
                              so long and thanks for all the fish

                              Comment


                              • Confirming Monk's remembrance, the Carth nation is NE of Zululand -- or at least, they have a distinct presence on those shores.

                                I like La Fayette's approach. We have full maps of Chinese lands, they have 5 techs we can appropriate, and they're in easy attack distance. Since that ("easy attack distance") is a 2-way street, my inclination is to take them out first, building Apollo freights in the meantime.

                                Of course, this is based only on this thread. I have not actually seen the current map...
                                Apolyton's Grim Reaper 2008, 2010 & 2011
                                RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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