Diplo guiding I use a lot. Still, it doesn't make it more realistic. I was not discussing what you are used to. I was trying to point your attention to the fact that diploguiding distorts the game in that it negates the defensive value of forts and zone of control and forces you to build cities on mountains. It was surely not something that was intended.
And let me tell you why I think it was not intended. Have you ever seen AI diploguiding his troops?
On the other hand, AI is building forts around its cities in a pattern to prevent approach of enemy troops using zone of control of the units inside forts. From this I conclude diploguiding is just an unfortunate error in programming and should not be allowed in games which are not one night stand.
And let me tell you why I think it was not intended. Have you ever seen AI diploguiding his troops?
On the other hand, AI is building forts around its cities in a pattern to prevent approach of enemy troops using zone of control of the units inside forts. From this I conclude diploguiding is just an unfortunate error in programming and should not be allowed in games which are not one night stand.
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