Ming, you are either not reading the entire arguement against hut finder or are choosing not to acknowledge it.
I understand the special and hut patterns. I'm sure most players in your games understand them. It's not a question of understanding the patterns or even using your knowledge of the patterns. We all do that. It's a question of using a computer generated add-on to the game to assist you in your knowledge of the patterns.
Like revolt years, we all understand them and use them. But we don't have a computer add-on program to revolt for us. Sometimes due to human error we forget to revolt.
We all know about black clicking. But we don't have a computer add-on program that black clicks the entire map and color codes different areas.
I could probably come up with another dozen possible programs that could be developed that would "do the job" for the player. I would be against all of them, even though it could be argued that they speed up the game and do things that players already do on graph paper or mentally.
I totally agree that hut finder isn't illegal per se because anything the players agree on or at least are informed of ahead of time, no matter what it is, is simply a rule of the game.
I think your constant point that people who are against the use of the hut-finder program are somehow not knowledgable players is flat out wrong and distracting from the real issue.
The real issues are:
a) do we want computer add-on programs that automate normal human decision making processes.
b) is fair/even game play promoted amongst players knowing that some players will choose not to use the program and other players can not use the program due to the operating system they use.
Having said all of that, I can live with you guys using it. I just look at it as similiar to a sports team playing on the road. Its just something I have to overcome. But I definitely think it would be better if it were not used.
I understand the special and hut patterns. I'm sure most players in your games understand them. It's not a question of understanding the patterns or even using your knowledge of the patterns. We all do that. It's a question of using a computer generated add-on to the game to assist you in your knowledge of the patterns.
Like revolt years, we all understand them and use them. But we don't have a computer add-on program to revolt for us. Sometimes due to human error we forget to revolt.
We all know about black clicking. But we don't have a computer add-on program that black clicks the entire map and color codes different areas.
I could probably come up with another dozen possible programs that could be developed that would "do the job" for the player. I would be against all of them, even though it could be argued that they speed up the game and do things that players already do on graph paper or mentally.
I totally agree that hut finder isn't illegal per se because anything the players agree on or at least are informed of ahead of time, no matter what it is, is simply a rule of the game.
I think your constant point that people who are against the use of the hut-finder program are somehow not knowledgable players is flat out wrong and distracting from the real issue.
The real issues are:
a) do we want computer add-on programs that automate normal human decision making processes.
b) is fair/even game play promoted amongst players knowing that some players will choose not to use the program and other players can not use the program due to the operating system they use.
Having said all of that, I can live with you guys using it. I just look at it as similiar to a sports team playing on the road. Its just something I have to overcome. But I definitely think it would be better if it were not used.
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