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The Dance of Civilizations [Diplo Game] [Organization Thread Pt1]

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  • England (DoC)
    replied
    Is that a challenge or what?
    What challenge India, it is easy we can not attack you successfully (any player can figure that out) still it was fun to try, still you also can't do nothing against us. Same think will happen to your forces if you come our way it is that easy (With Byz we will blow them back to Tao land).

    We all agree that you have lead and commanded this game for months. (Good skills, safe start, none aggressive players around) But even you have limited options when it comes to attacking someone that is why i disagreed when you said go on the offensive. That actually made me laugh for a sec.

    Don't take it personal just stating to obvious fact...

    Leave a comment:


  • Korea (DoC)
    replied
    and with this the game is over. \\

    i predicted and indian ingame win many many months ago, in fact almost at atart of game, i also prdicted a close finsih between byz and persian in the voting game


    seeing i was right so long ago and nothing changed i have lost all interest in this game

    menander will continue to play turns as he has for a long time

    this is my final post on this game

    i was promised if i stayed in game that the outcome would be different, well it wasnt.

    civ4 game mechanics mean it impossible almost to change

    thanks for the game loved positng.

    now it done to menander and toni

    Leave a comment:


  • Persia (DoC)
    replied
    I saved before the attack started and used that save to replay.

    Leave a comment:


  • India (DoC)
    replied
    @Persia how did you replay the battles? from a reload or from a simulation, if the latter did you count the promotions? if the former, then how?

    Leave a comment:


  • India (DoC)
    replied
    For those who are interested here is some info about the battle

    the layout:


    Note that next to Taorisha there is a hill, I had it fortified for a long time to avoit that they can land their troops there so they would get 25% bonus when I attack.

    The battle went as follows:

    First I attacked with 15 bombers and 6 fighters, only two bombers were intercepted.

    Then I threw 4-5 catapults and cannons.. not much results (it is random who would get the collateral damage from the siege weapons-even immune units are count. Since the invading army was full of machnieguns and artillery (they are immune) my siege weapons didnt do too much harm.

    Then came my tanks, 28 of them, some were able to attack twice. lost only two, they killed most of the enemy machineguns and tanks.

    Next I used 5 more cannons then threw all my infantries on the enemy. Here I got more losses than expected.. my infatries regularly died against artilleries even if they had ~75% chance

    I don't know what happened after this, did they retreat or attacked my city with everything what was left

    Leave a comment:


  • India (DoC)
    replied
    Is that a challenge or what? I've asked that if we want to have some fun with the current scenario or we would prefer to let it go, either way is fine.
    Ah nevermind..

    Leave a comment:


  • England (DoC)
    replied
    As I have said I'm not in hurry to finish, I could find other goals, go to offensive and spread the Sha'Tao again..
    Now India lets not get ahead of ourselves you won the land attack due to our make it more fun and risky attack, but you have no fleet, the fleet your brought back through the Mali channel was destroyed this turn by English ships.

    So currently you are stack on your island, with the allies blockading you and controlling the seas. So talking about an offense is a bit too futuristic even for you... take the land win credit please, but to speak as you have an option of a naval approach is a bit off.

    Leave a comment:


  • Greece (DoC)
    replied
    Civstats is down and England (subbed by Byz) forgot to end turn**.

    Only Arabia to go otherwise...

    ** PM me if you want me to sub to end this turn?

    Leave a comment:


  • Hercules
    replied
    I agree.

    Originally posted by Greece (DoC) View Post
    Trouble with this ooc is we are group discussing on how the game should be moulded.

    It should not be moulded but organically grow from within character.

    imho. And I don't think anyone in this game is running their civ based on who they think the player is.

    India should make a judgement ic whether it chooses a rush for the cultural victory or other options. Not discuss it here.

    Nor should there be discussion in this thread about rules that haven't been broken.

    Next game is next game.

    And all this ooc about fair play and balance is not good either - it definitely changed the game a bit. Any ooc chat that influences in game is counter to diplo.

    I may have erred in this regard as well, I'm not sure but just a thought to keep up the integrity of the game.

    Leave a comment:


  • Hercules
    replied
    Personally, I thought you contributed greatly to the game by your awkward questionning on issues and your varied loyalty (or the way you played it).

    Annoying yes, but keep it up.

    Originally posted by Korea (DoC) View Post
    just my .02 cents worth.


    thisstopepd being a diplo game when the allaince blatantly told me that they only targeting the shrine city to stop the cultural victory so you can al lstop your bleating ,

    depsite persias war in the coloniied and byxs expalantion of a revenge attack on india,

    this is a war to stop someone winning ingame

    i as the oppositon way of tao to indias tao am the only nation truly justified in a diplo style to attack his shrine city, but seems ozzy beleive i taken this game into un diplo

    i realise i not wanted in this game by toni and ozy possibly others so this is my last game, i fed u pwith the personal attacks

    lets get this over and down with..

    Leave a comment:


  • Greece (DoC)
    replied
    Originally posted by India (DoC) View Post
    It's good to cool down a bit, then we can think about where to go. As I have said I'm not in hurry to finish, I could find other goals, go to offensive and spread the Sha'Tao again.. if you would like.. if not I can continue with this speed and finish as soon as possible.
    Trouble with this ooc is we are group discussing on how the game should be moulded.

    It should not be moulded but organically grow from within character.

    imho. And I don't think anyone in this game is running their civ based on who they think the player is.

    India should make a judgement ic whether it chooses a rush for the cultural victory or other options. Not discuss it here.

    Nor should there be discussion in this thread about rules that haven't been broken.

    Next game is next game.

    And all this ooc about fair play and balance is not good either - it definitely changed the game a bit. Any ooc chat that influences in game is counter to diplo.

    I may have erred in this regard as well, I'm not sure but just a thought to keep up the integrity of the game.

    Edit added: However, I must add that I see the victory condition as something that should not be ignored. Even though a diplo game it is competitive and is the undercurrent goal for the in game win.
    Last edited by Greece (DoC); March 26, 2010, 21:06.

    Leave a comment:


  • Greece (DoC)
    replied
    It wasn't like a real battle the way you are thinking - only one side fired.

    Our alliance landed a lot of units.

    Then India shot them. Only India could take any screen shots...

    End of

    Leave a comment:


  • OzzyKP
    replied
    Wow.

    I hope you guys took lots of screen shots! I want to see this epic battle! 96 units??!?!? This seems like it may be the biggest diplogame battle ever. Whew. Especially for it to be a two-front war with two massive battles. Wow! I'm impressed!

    In my small way I contributed as a Natives sub earlier. I'm glad to hear foreign fighters made the difference! So.. since I helped build some of those foreign fighters (and more so built the infrastructure that allowed those foreign fighters to be built) I claim personal victory in this war.

    Ozzy won the biggest war in diplogame history.

    Leave a comment:


  • Persia (DoC)
    replied
    Originally posted by St Jon View Post
    Don't be a baby here Raz!

    I wanted you in the game, I said so from the start, even though you can be a PitA I still reckon you contribute far more than the majority, myself included!

    I do believe this war against India is the most iniquitous I have ever witnessed in any game. They have outplayed the rest of the World from the start and deserve the win far more than any of the top 3 that oppose them. They have fought the most fantastic war against huge odds and yet not crumbled as would have been so easy.

    I'm only a puny power in the game but I watch and read what happens around me. Some of it involves me and it is great fun but this kind of war really only serves to cause me to give 7's to India.
    You don't know half what happened behind the scenes

    Anyway, we tried what we never did before, a huge world war between the top players instead of peace between the top who continue to suppress the less fortunate.

    And you should know that when I invaded India I had infantry and cannons and ships of the line while he had bombers, tanks and battleships. Just to bring it all into perspective

    Having said that, India deserves the 7's imho.

    Leave a comment:


  • Persia (DoC)
    replied
    talking about bad luck!
    I have replayed the battle 9 times.
    In 7 out of these 9 times I forgot to use one artillery. (stack attack, discovered it on the screenshots)

    The bottom one is the start-stack. (the red arrow shows that I forgot to check it! During the first 2 runs I did it manually, not stack attack.)

    The bottom one of the 10 results (with the red square) is the official/real result.
    The 9 ones above are the replay results.

    Not only did I got the worst possibility out of 10, it's by far the worst if you keep in account that: 1. in reality I only got 6(!) infantry left; 2. I did not use 1 artillery in 7/9 test runs!

    The worst replay run had 10 infantry left, the best one 16.
    In none of the cases did I got the city after the attack, but in many of them the Indian defences were all at 1-3 strength points down. (compared to one 7 and one 9 pointer now!) Too lazy to show India's leftovers. (got it all on screenshot).

    Anyway, I'm just shocked at how bad my odds were
    Had to share it here

    Leave a comment:

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