The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
CS now requires Mathematics as well as Code Of Laws. Oh, and Great Prophets now tend to pop Masonry if you haven't already got it.
Participating in my threads is mandatory. Those who do not do so will be forced, in their next game, to play a power directly between Catherine and Montezuma.
Originally posted by couerdelion
And where does the word nerf come from?
I don't know exactly how it became currency around here, but it is sometimes used in motor racing to describe bumping an opponent to either slow them down or even incapacitate them. Quite appropriate, I think.
nerf footballs are soft foam things that don't hurt when you get pelted in the face with them, nerfed means "made wimpy/ impossible"
First Master, Banan-Abbot of the Nana-stary, and Arch-Nan of the Order of the Sacred Banana.
Marathon, the reason my friends and I have been playing the same hotseat game since 2006...
Originally posted by Metaliturtle
nerf footballs are soft foam things that don't hurt when you get pelted in the face with them, nerfed means "made wimpy/ impossible"
Thanks for that. So now I know I don't think I will be using the term
Originally posted by Swiss Pauli
Oh well, looks like the Warlords patch means another re-write...
that's why obvious exploits should not be called "strategy". most extreme example was civ3's great library slingshot
i guess only the early chops was not an exploit but just a badly balanced release. same could (should?) happen with whipping which still is extremely powerful. otoh, blake now made the AI use whips effectively, so it's all good again
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
Originally posted by sabrewolf that's why obvious exploits should not be called "strategy".
Prophet tricks aside, I don't think the CS sling could be described as a exploit, or even 'gamey'. It's still possible post-patch, but will be harder to achieve. Blake even did it (by hutting Maths, natch).
Prophet tricks aside, I don't think the CS sling could be described as a exploit, or even 'gamey'. It's still possible post-patch, but will be harder to achieve. Blake even did it (by hutting Maths, natch).
Asides from such freakish events as popping Mathematics, is CS slingshot realistically achievable at any reasonably high level of difficulty?
I can see that the Philo slingshot is still possible although this would mean using the Oracle or GS to pop Mathematics – somewhat of a waste I think. Also, I am not sure where the patch places Masonry relative to Code of Laws. Would it still be possible to lightbulb CoL while researching Mathematics and that way open up CS for the Oracle. Either way, an early GP is somewhat wasted making it more likely that the best option would be to go Philo rather than CS
I think it will be a lot harder, but I guess that's the point: I don't think that CS (in any form) was envisaged in the list of 'grabbable' techs via Oracle or GP. So before it was Working as Designed, but not Working as Intended.
Re: CoL lightbulb - not sure you'll be able to generate enough GPP in time, but a Philo civ might do it with Henge and temple priest.
A helpful addition to the strategy guide might be a "schedule" of sorts, to know how far along you should be by a given year. It does suggest to have 6-8 cities by 1 AD, but I find myself having troubles expanding this fast, not because of lack of commerce, but because it seems that pursuing ancient wonders is incompatible with getting enough settlers out the door. When do I want four cities? Does sufficient expansion almost require conquests? (My hunch after several abandoned starts seems to be yes.)
Originally posted by shimmin
Does sufficient expansion almost require conquests? (My hunch after several abandoned starts seems to be yes.)
Based on my experience, it either requires agressive settler expansion early enough to hurt your economy and research with city upkeep payments or it requires conquest.
Conquest also hurts your economy and research when you are forced to deal with those new cities' upkeep costs, but you can choose to initiate your conquest fun after you have discovered either Code of Laws or Currency (or have a Shrine to your religion built).
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