This poll really lacks bananas.
I voted 3000 because I want to be able to do something with my libraries once I have completed the (2000) tech tree. However, a 3000 tech tree, or any tech tree, will still have an end, which means an end to technology and progress. I don't want an end.
I would like a system where, once you have finished the tech tree, you can research techs that add something to existing units/buildings/whatnots. For instance, after I have discovered the latest, supposedly 2020, tech in 1950, what do I do in the 50 or 70 remaining years? I'd like to research 'improved infantry' techs, which will give me +1% to infantry units stats for every 1000 beakers put into the tech.
Etcaetera.
This allows to go beyond 2000 without going into science fiction.
I voted 3000 because I want to be able to do something with my libraries once I have completed the (2000) tech tree. However, a 3000 tech tree, or any tech tree, will still have an end, which means an end to technology and progress. I don't want an end.
I would like a system where, once you have finished the tech tree, you can research techs that add something to existing units/buildings/whatnots. For instance, after I have discovered the latest, supposedly 2020, tech in 1950, what do I do in the 50 or 70 remaining years? I'd like to research 'improved infantry' techs, which will give me +1% to infantry units stats for every 1000 beakers put into the tech.
Etcaetera.
This allows to go beyond 2000 without going into science fiction.
)
(at least not for a LONG time)
), but, how about play until 2100 as a normal game, then it ends but there's is going to be more techs/eras if you like to continue.
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