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Thread: Console Wars: The Clone Wars

  1. #361
    lord of the mark
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    EA sales by platform

    http://www.gamesindustry.biz/article...-q4-2008-sales

    Im guessing the PC sales are mainly all Sims related. The lack of a new Sims release may account for the decline.

    Increasing sales on all the consoles.
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  2. #362
    Asher
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    Note the reason the PS3 numbers are abnormally high relative to the 360 version was 'cause EA took all of the revenue from Orange Box on PS3 into their figures, but only a couple bucks per sale of the Xbox 360 / PC boxed versions of The Orange Box. EA is simply a distributor of the game on the 360/PC since Valve did the dev work, but EA ported the game to the PS3.
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  3. #363
    lord of the mark
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    Originally posted by Asher
    Note the reason the PS3 numbers are abnormally high relative to the 360 version was 'cause EA took all of the revenue from Orange Box on PS3 into their figures, but only a couple bucks per sale of the Xbox 360 / PC boxed versions of The Orange Box. EA is simply a distributor of the game on the 360/PC since Valve did the dev work, but EA ported the game to the PS3.
    that would add to their PC numbers as well as their 360 numbers, wouldnt it? (though not by as much of course - most PC sales were via Steam no?)
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  4. #364
    Asher
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    Originally posted by lord of the mark


    that would add to their PC numbers as well as their 360 numbers, wouldnt it? (though not by as much of course - most PC sales were via Steam no?)
    Yes.

    And the only way to get it for the 360 was by retail. In terms of sales at retail, the 360 was by far the most popular version.
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  5. #365
    lord of the mark
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    what could their winning Wii titles have been, surely the 75 million wasn't all MySims, was it?
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    Good News for Microsoft.

    Microsoft Corp. today announced that Xbox 360® has sold over ten million units in the United States, making it the first current generation gaming console to break the ten million mark in the U.S., and contributing to global sales of over 19 million.

    "This year will be the largest in the history of the videogame industry, with Xbox 360 leading the charge in the U.S. and abroad," said Don Mattrick, senior Vice President of the Interactive Entertainment Business in the Entertainment and Devices Division at Microsoft. "History has shown us that the first company to reach ten million in console sales wins the generation battle. We are uniquely positioned to set a new benchmark for the industry."



    Grand Theft Auto IV helped boost Xbox LIVE membership.

    This announcement comes on the heels of one of the biggest entertainment launches in history for Grand Theft Auto IV™ on April 29, 2008. Gamers eager to experience GTA IV online helped boost Xbox LIVE® global membership totals to over twelve million this month. Fueled by an unparalleled combination of access to friends and family, the best online gaming features and the best entertainment content, the Xbox LIVE service has doubled in membership in only one year's time.

    "Reaching an installed base of ten million consoles in the U.S. is a significant achievement and an essential milestone on the road to market leadership. Perhaps more important is the worldwide online base—twelve million Xbox LIVE gamers is the largest community in the connected console games sector, which represents the greatest growth opportunity in the console market and where Microsoft has been the leader for two generations," said Billy Pidgeon, research manager at IDC.



    Halo 3 is one of the flag-carriers for Xbox 360.

    Xbox 360 leads with the industry's highest software attach rate, more than any other console this generation, and is home to the best selling games. With the launch of Grand Theft Auto IV in April, Xbox 360 is now home to more than sixteen platinum titles that have sold through one million units or more including hits like Halo® 3, Madden NFL 07 and Madden NFL 08, Gears of War®, Guitar Hero II™ and Guitar Hero® III: Legends of Rock, Call of Duty® 2, Call of Duty 3 and Call of Duty 4: Modern Warfare™, giving Xbox 360 two times more platinum-selling titles than the Wii and a 16:2 lead over the PlayStation 3 in game titles topping one million in sales. Games not only sell better on Xbox 360, they play better, too: Xbox 360 has 91 titles with a Metacritic review score of 80 or higher, compared to just 22 for Wii and 50 for PS3.


    Link

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    Originally posted by Asher
    Note the reason the PS3 numbers are abnormally high relative to the 360 version was 'cause EA took all of the revenue from Orange Box on PS3 into their figures, but only a couple bucks per sale of the Xbox 360 / PC boxed versions of The Orange Box. EA is simply a distributor of the game on the 360/PC since Valve did the dev work, but EA ported the game to the PS3.
    That's blatantly false... that did not add $30m to their sales Nice try though. It sold a few hundred thousand copies on PS3, so maybe $10m in sales.

    The main reason for EA's sales being higher for PS3 is likely because of the same reason for the PS2 - they release games more appropriate for the PS than for the XBox (in terms of target market). This will change somewhat, as Bioware will certainly continue to produce x360 style titles (even if they are also available on the PS3).
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    Asher
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    Originally posted by snoopy369
    That's blatantly false... that did not add $30m to their sales Nice try though. It sold a few hundred thousand copies on PS3, so maybe $10m in sales.

    The main reason for EA's sales being higher for PS3 is likely because of the same reason for the PS2 - they release games more appropriate for the PS than for the XBox (in terms of target market). This will change somewhat, as Bioware will certainly continue to produce x360 style titles (even if they are also available on the PS3).
    Why don't you compare the sales figures of EA games on the PS3/Xbox 360 for us if you're going to make this claim?

    Look at EA's games on each console:

    Madden 08:
    360: 2.39mil
    PS3: 0.84mil

    Burnout Paradise:
    360: 0.67 mil
    PS3: 0.62 mil

    Army of Two:
    360: 1.11 mil
    PS3: 0.60 mil

    Need for Speed ProStreet:
    360: 1.31 mil
    PS3: 1.18 mil

    So why do you think all of this extra money is coming from better PS3 game sales? It's quite clear the difference in revenue is more business-related than console-related, ie, EA's developed and published more games on PS3 than 360 'cause the developers of the original games didn't want to touch the PS3.
    Last edited by Asher; May 15, 2008 at 10:29.
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  9. #369
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    Originally posted by snoopy369
    The main reason for EA's sales being higher for PS3 is likely because of the same reason for the PS2 - they release games more appropriate for the PS than for the XBox (in terms of target market). This will change somewhat, as Bioware will certainly continue to produce x360 style titles (even if they are also available on the PS3).

    Eh, EA has sold vastly more software on the 360 than the ps3 over the last year, this past quarter was the aberration.

    http://kotaku.com/390211/yup-the-ps2...ring-eas-bread

    Look at that Q2: 218m:17m

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    Originally posted by Asher
    EA's developed and published more games on PS3 than 360 'cause the developers of the original games didn't want to touch the PS3.
    Please don't pretend that I'm a PS3 supporter I stated - and you seem to agree - that EA publishes material aimed at people who are in the PS3-not-X360 market. I make no claims to understand WHY they do this
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    Asher
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    Originally posted by snoopy369


    Please don't pretend that I'm a PS3 supporter I stated - and you seem to agree - that EA publishes material aimed at people who are in the PS3-not-X360 market. I make no claims to understand WHY they do this
    The facts don't support your claim.
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    At least for FQ42008, they seem to...

    Not to mention your statement that I quoted...
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  13. #373
    Asher
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    Originally posted by snoopy369


    At least for FQ42008, they seem to...

    Not to mention your statement that I quoted...
    You're looking at revenue alone in a quirky quarter for reasons I've already mention. If you look at the other 3 quarters, which have identical releases in terms of revenue on both platforms, the 360 has a commanding lead.

    Q4 is screwed up due to EA's status as developer + publisher for PS3 versions of games like Orange Box, and merely distributor for 360 versions.
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  14. #374
    Asher
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    April NPD...

    Nintendo Wii 714,200
    Nintendo DS 414,800
    PlayStation Portable 192,700
    Xbox 360 188,000
    PLAYSTATION 3 187,100
    PlayStation 2 124,400


    360 GTA IV 1.85mm
    Wii Mario Kart w/ wheel 1.12mm
    PS3 GTA IV 1.00mm
    Wii Play 360K
    Wii Super Smash Bros. Brawl 326K
    PS3 Gran Turismo 5: Prologue 224K
    DS Pokemon Mystery Dungeon: Explorers of Darkness 202K
    DS Pokemon Mystery Dungeon: Explorers of Time 202K
    Wii Guitar Hero III 152K
    360 Call of Duty 4: Modern Warfare 141K


    The obvious: Wii hardware dominates.

    The not so obvious: Look at the PS3's biggest franchise, GT5P...that's pretty pathetic.
    COD4 continues to sell assloads of copies...

    Time for a 360 pricecut.
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  15. #375
    lord of the mark
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    Originally posted by Asher
    April NPD...

    Nintendo Wii 714,200
    Nintendo DS 414,800
    PlayStation Portable 192,700
    Xbox 360 188,000
    PLAYSTATION 3 187,100
    PlayStation 2 124,400


    360 GTA IV 1.85mm
    Wii Mario Kart w/ wheel 1.12mm
    PS3 GTA IV 1.00mm
    Wii Play 360K
    Wii Super Smash Bros. Brawl 326K
    PS3 Gran Turismo 5: Prologue 224K
    DS Pokemon Mystery Dungeon: Explorers of Darkness 202K
    DS Pokemon Mystery Dungeon: Explorers of Time 202K
    Wii Guitar Hero III 152K
    360 Call of Duty 4: Modern Warfare 141K


    The obvious: Wii hardware dominates.
    Of the top 9 games (again excluding wii play, lets not discuss that again) there are 3 wii games. 3 out of 7 excluding handhelds.


    Of those three, two are Nintendo 1st party, and one is a third party game.

    Not a bad performance for the Wii in SW.
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    Asher
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    Yeah, everyone kind of expected Mario Kat and Smash to sell well. No surprises.

    They still aren't in the same league as the Halos or GTAs.
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    Originally posted by Asher
    Time for a 360 pricecut.

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    lord of the mark
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    Originally posted by Asher
    Yeah, everyone kind of expected Mario Kat and Smash to sell well. No surprises.

    They still aren't in the same league as the Halos or GTAs.

    so is it going to be NEXT month that GTA4 sells systems?

    as toHW, I will just quote someone from another board

    "The Wii singlehandedly outsold every non-Nintendo piece of hardware combined. In the same month GTA4 came out. That's hilariously crazy."
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    I wouldn't expect to see a huge increase in HW sales because of GTAIV. Most people buying that game would already own a 360 or PS3.

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    Asher
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    Originally posted by Verto
    I wouldn't expect to see a huge increase in HW sales because of GTAIV. Most people buying that game would already own a 360 or PS3.
    Yeah. My thoughts exactly.

    The other thing is GTA4 early adopters are also more likely to be console early adopters.

    I would think the hardware bump would be in the first real month it's out, not the first 5 days.
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    Originally posted by lord of the mark



    so is it going to be NEXT month that GTA4 sells systems?

    as toHW, I will just quote someone from another board

    "The Wii singlehandedly outsold every non-Nintendo piece of hardware combined. In the same month GTA4 came out. That's hilariously crazy."
    Not sure why it's "hilariously crazy" considering the Wii is cheaper and aimed at a wider demographic and GTA4 was only out a few days.

    No one has predicted that 5 days of GTA4 would unseat the Wii in HW sales that I know of, so whoever is surprised enough to find this "hilariously crazy" must be insanely stupid. Let me guess, that quote is from QuarterToThree?
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  22. #382
    lord of the mark
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    Originally posted by Asher

    Yeah. My thoughts exactly.

    The other thing is GTA4 early adopters are also more likely to be console early adopters.

    I would think the hardware bump would be in the first real month it's out, not the first 5 days.
    people dont buy HW in anticipation of a release, they wait till its out? (I wouldnt know, I buy HW for last year's releases )
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  23. #383
    lord of the mark
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    Originally posted by Asher

    Not sure why it's crazy considering the Wii is cheaper and aimed at a wider demographic and GTA4 was only out a few days.
    If it was still the biggest seller that would be one thing. If it outsold the PS3 and 360 combined that would be another.

    It outsold the PS3 AND the 360 AND the PS2 AND the PSP.

    And while you and verto were prescient about HW sales, apparently quite a few people did expect GTAIV to sell SOME sytems in April, from what I can gather.
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    Originally posted by lord of the mark


    people dont buy HW in anticipation of a release, they wait till its out? (I wouldnt know, I buy HW for last year's releases )
    Quite obviously, not everyone has the same purchasing pattern.

    I'm just saying the people who buy games the day it comes out tend to be what are called "Early Adopters". This would most likely apply to console hardware if it applies to games as well.

    I think more casual people will buy GTA4 in the weeks after it's out -- from word of mouth or basically convenience of when they can get to the store.
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    A game I might expect to produce a HW bump for the 360 would be something like Banjo Kazooie: Nuts and Bolts, the first in the series not released on a Nintendo console. It's the sort of game that seems to be outside of the "mainstream" for 360 games, at least in some people's opinion, whereas the overwhelming majority of people buying GTAIV were already playing a 360/PS3 because of Halo, or, er, whatever exclusive Sony's managed to hold onto .

  26. #386
    Asher
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    Originally posted by lord of the mark
    If it was still the biggest seller that would be one thing. If it outsold the PS3 and 360 combined that would be another.

    It outsold the PS3 AND the 360 AND the PS2 AND the PSP.

    And while you and verto were prescient about HW sales, apparently quite a few people did expect GTAIV to sell SOME sytems in April, from what I can gather.
    Well, I'm not one of those people.

    The 360 has been out for 2 1/2 years at, more or less, the same pricepoint. Tons of "system seller" games came out since. The effect of games causing people to "rush out" and buy a console almost at its launch price 2.5 years after it came out is extremely small.

    The price cut is needed. It's been known for a LONG time the Xbox 360 and PS3 would receive GTA4. The amount of quality games on the the 360 was astonishing. Combine in the pricepoint and length on the market, etc...no surprise here at all.
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  27. #387
    lord of the mark
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    so does MS cut the price within the next few weeks, or do they wait till after Wii has passed 360 in LTD sales in the US?
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  28. #388
    lord of the mark
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    Originally posted by Asher
    The not so obvious: Look at the PS3's biggest franchise, GT5P...that's pretty pathetic.
    werent some sold online? Were those included?
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  29. #389
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    Yeah, I agree with asher, its all about pricepoint now. I'm guessing a 50$ price cut before madden for all models and an upgrade to the new models. No way the ps3 can match due to still losing shitloads of cash.

    Frankly, with the way software moves on the 360, it seems to not matter how much more the install base expands, as quality software is massively consumed, enough to the point where almost every 3rd party game will be multi-platform rather than ps3 exclusive-which is what matters to me.

  30. #390
    Asher
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    Originally posted by lord of the mark
    so does MS cut the price within the next few weeks, or do they wait till after Wii has passed 360 in LTD sales in the US?
    I think they've made it clear they're not competing with the Wii directly, at least it's not their primary concern. One thing you need to keep in mind is while Nintendo makes a tremendous amount of money on hardware, no one else is. MS basically breaks even (or small profits), Sony loses a lot of money. They're not interested in selling units for the sake of selling units like Sony, their focus is on software. The HW still sells decently, which is why they haven't cut the price.

    I think Madden's release and the upcoming 65nm-GPU consoles have more to do with the pricecut timing more than anything else.
    "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
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