Announcement

Collapse
No announcement yet.

MIRV Missile Attack?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Originally posted by Garth Vader
    Insight, yeah small galaxy, advanced tech. I'll do that later in the weekend.

    If you are looking at the saves, don't mind the strange homeworld names, when I restored the races after using the meltpot editor they didn't go back to normal. I don't know why. Probably because I was playing with that version 1.32 patch that was posted here. At least the races went back to normal.
    Yeah, I figured it would have to be that....How many baddies?

    The way that you guys play, it does seem possible. But, I was in Missouri once, you just gonna have to show me!

    Oh and Damn, you are good Garth....Something about your avatar makes me not to want to ask you too many questions though.
    We're sorry, the voices in my head are not available at this time. Please try back again soon.

    Comment


    • Originally posted by vmxa1
      Moom, is it another one the CivIII deals where you use the editor? I know you can make a high score in Civ3 by making a second or first day win. One AI Civ on a map where only one city can be founded and you go first.
      I agree, got to be a bug, and I'm not really interested in that.
      We're sorry, the voices in my head are not available at this time. Please try back again soon.

      Comment


      • Originally posted by vmxa1
        Moom, is it another one the CivIII deals where you use the editor? I know you can make a high score in Civ3 by making a second or first day win. One AI Civ on a map where only one city can be founded and you go first.
        Heck, no. If I wanted to mess with editors, I'd have to be really stupid not to manage a win the first turn, no?

        I'm talking about a genuine turn 7 victory with the game proper, no cheats.
        "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
        "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

        Comment


        • hmmm...telepahic race against one opponent in a small universe??
          We're sorry, the voices in my head are not available at this time. Please try back again soon.

          Comment


          • Oh and Damn, you are good Garth....Something about your avatar makes me not to want to ask you too many questions though.

            Ask any questions you want

            Game isn't over yet, but more logs.

            187 got tech, Terraforming
            Killed monster, got splinter colony
            188 Met Psilons, trade deal
            192 Took Sakkra colony, war declared
            194 Took Sakkra Home world, got planetary stock exchange, phasor
            Met Alkari, trade deal
            195 Took Colony, got subspace communications
            196 Took Colony
            Sillicoids declare war
            197 got tech, rad shield
            199 Took 2 colonies
            Met Gnolams
            200 Took Colony, got astro university
            201 Took Colony
            202 Klackons ask for tribute, I tell them where to go and that I'd be glad to send them there
            205 Took Colony, Sakkra dead
            207 got tech, zortium armor
            214 Klackons declare war

            At this point I am stopping the log except for eliminations. I had hoped to be finished by 250, but probably won't make that. I have begun rolling the Sillicoids, after that the Klackons. I shouldn't be too much later than 250, although if I can win on the vote sooner, I guess I'll take it
            Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.

            Comment


            • GV that will be good. Anyway t180 looks reasonable to me. As I said, I did not look real close. Did the AI steal a lot from you? You will have you hands full with that negative cash flow, if they decide to give you some attention.
              Last edited by vmxa1; June 28, 2002, 17:58.

              Comment


              • Garth,

                Still excellent, you really push the war envelope.
                On early turns, are you building some of the building that you are researching?
                We're sorry, the voices in my head are not available at this time. Please try back again soon.

                Comment


                • I messed around with the save1 up to t104 so far, but I haterandom events. I got hit with loss research and space flux so far, while the AI got derelic ship and two discoveries and a wealthy merch. No contact yet either, since no travel.

                  Comment


                  • Originally posted by RPMisCOOL
                    hmmm...telepahic race against one opponent in a small universe??
                    Nope.
                    "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
                    "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

                    Comment


                    • Game is over

                      228 Eliminated Sillicoids
                      Declared war on Gnolams
                      231 Gnolams Eliminated
                      232 Klackons Eliminated
                      235 Alkari declare war (I had demanded a system )
                      238 Won on vote 66 out of 78

                      On early turns, are you building some of the building that you are researching?

                      Yes, I try and get everything built before I do anything with a colony, except for emergencies of course.

                      Did the AI steal a lot from you? You will have you hands full with that negative cash flow, if they decide to give you some attention.

                      Not at all. I asked somebody to stop, and they did. A number of races had spies trying but I guess my 6 defensive spies worked.

                      The cash flow problem sucked for a while, I had to have a number of colonies on trade goods, but once I got the trade deals with the Alkari and Psilons and all the high pop Sakkra planets had all their cash buildings everything was fine.


                      I got hit with loss research and space flux so far, while the AI got derelic ship and two discoveries and a wealthy merch.

                      Interesting, I got an industrial accident and antarans a few times, and the AI got the derelict ship and 800bc from the merchant.
                      Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.

                      Comment


                      • Ok, here's the 7-turn strategy:

                        1) Choose adv start, small univ, organics rich, max opponents.

                        2) Choose Sakkra picture - edit race to Subterranean + Charismatic (and whatever else you feel like)

                        Start game:

                        On first turn, establish contact with everyone (if somebody isn't in range - go in their direction fast!) and bribe your way to treaties - give em tech, cash, heck, even tributes if you have to.

                        Hope the Sillies are in - they are large and repulsive.

                        Wait for election - Bang! Instawin!

                        Earliest election I ever got this way was turn 7.
                        "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
                        "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

                        Comment


                        • RPM, sorry I must have been in afog for awhile as I failed to see all of the post. You asked:
                          "Question:
                          What do you mean by landing a colony ship by T25???

                          on prewarp, it takes ~20 turns just to research
                          on average, you have one to start and usually not much to check out in terms of reachable systems. I usually get mine down in less than 10. Although you could prescout and restart and get a jump.

                          So no cheating allowed. Cheating is defined as saving , playing, then going back, or using any of the known cheats. "

                          I just put up what someone had claimed was a timeline for MP games. That is not my experience in solo games. I would say it was an Avg tech start, which is common MP game to make it not takes so long. So you have C-ship and some tech.
                          I am flexible on reloads, and only really squak if editors or codes are used with out disclosure. Most of the messes I get into can not be saved with reloads.

                          Comment


                          • Originally posted by RPMisCOOL
                            Excellent insight, thanks Vmxa1. So when folks are talking about winning by turn 150, what is the secret....Taking out the Antereans? Small map??? I mean, even though you kicked serious booty, your still not even done by T450...I still do not get it?
                            I have yet to see any evidence that it can be done without cheats. I am not talking about charismatic races in a small universe trying to get votes. All the post I see are talking about conquering at impossible large or better. I have yet to declare it can not be done, only that I have not seen any case made.

                            Comment


                            • Moom, sorry to be so slow to respond. I do not know what was going on but I did not see a number of entries, including any of GV's logs until now. Anyway I never be able to pull that off as the AI usually will not even trade with me, repulsive or not. Ihave seldon used charm though. The few times I did , I was able to hold some trades for awhile.

                              Comment


                              • Winning in under 300 turns is definitely doable. You may want to warn those that have not used Creative/Tele races at impossible, that you must capture races soon. If you sit too long building tech, the AI will show up with a kick butt fleet. They also like to blockade your planets.

                                Comment

                                Working...
                                X