Seppel
Presidents.
I agree I dont think a leader is a big issue at this point.
We have some good candidates active right now, (Z, GrayLord, JB, PK), as well as others we can contact like in cybers case. Bu I don't think thats a big issue right now, when the time comes for one we will have no problem getting one.
Constitution.
Wait.
I would like to se waiting allowed for only defence fireing weapons, this means for fireing at misssles, fighters bomber, and shuttles. So a ship must fire all weapons targeting as offensive during his init phase but may opt to select wait on fireing his defensive targeting weapons. I am useing the term pd in a general stroke normal fireing weapons may also be place on wait if the sole and only purpose would be to fire at swarms of missle. I think this would increase game play in both time and avoid consective double hit at the end of a turn and the begining of a turn.
AI.
I think spying on AI falls into the same catagory as capturing AI. If you were not the guy that forced the AI out or where not instremental in doing so you should not be allowed to spy.
I did a search for elo and came up with a some psudo code, http://www-2.cs.cmu.edu/~wjh/go/Ratings.pseudo-code , I dont think this is going to be to big a hurtle.
Team size I had thought 2 or three players per team as well, until teams start filling up more and maybee some load balanceing to make things even. With 2 player you have minimun to play a 2v2, with three a 2v2 and a 4way could be supported at the same time.
1v1 seems to be working just fine as it is.
Presidents.
I agree I dont think a leader is a big issue at this point.
We have some good candidates active right now, (Z, GrayLord, JB, PK), as well as others we can contact like in cybers case. Bu I don't think thats a big issue right now, when the time comes for one we will have no problem getting one.
Constitution.
Wait.
I would like to se waiting allowed for only defence fireing weapons, this means for fireing at misssles, fighters bomber, and shuttles. So a ship must fire all weapons targeting as offensive during his init phase but may opt to select wait on fireing his defensive targeting weapons. I am useing the term pd in a general stroke normal fireing weapons may also be place on wait if the sole and only purpose would be to fire at swarms of missle. I think this would increase game play in both time and avoid consective double hit at the end of a turn and the begining of a turn.
AI.
I think spying on AI falls into the same catagory as capturing AI. If you were not the guy that forced the AI out or where not instremental in doing so you should not be allowed to spy.
I did a search for elo and came up with a some psudo code, http://www-2.cs.cmu.edu/~wjh/go/Ratings.pseudo-code , I dont think this is going to be to big a hurtle.
Team size I had thought 2 or three players per team as well, until teams start filling up more and maybee some load balanceing to make things even. With 2 player you have minimun to play a 2v2, with three a 2v2 and a 4way could be supported at the same time.
1v1 seems to be working just fine as it is.
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