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  • #61
    Originally posted by Brutalisk


    I get the feeling that you put 4 picks out of your pocket in there...
    Huh?

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    • #62
      Tried playing a game with all possible negative settings(editor), got smacked around twice.

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      • #63
        Try this one out for size:

        every negative possible.

        rename Save7.gam.sav to Save7.gam
        Attached Files

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        • #64
          hmmmm.....even with 8 farmers u loose 164k pop. at least for me.
          "Football is like chess, only without the dice." Lukas Podolski

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          • #65
            you are cybernetic, you need 3 farmers, 4 workers, and 1 scientist :P

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            • #66
              ah. okies. had just a short look at the race stats, where cybernetic isnt mentioned....and tried to go for early ship techs....

              ....nevertheless there is some kind of soil bug there...u dont lose pop if u dont touch ur colony....
              "Football is like chess, only without the dice." Lukas Podolski

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              • #67
                yea thats a problem with editting the save, should have gone in, touched it then posted it.

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                • #68
                  anyway there are so many traits that not all of them are listed, it doesnt show that you are repulsive and uncreative either :P

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                  • #69
                    News from my -10 picks race:
                    I got the dimesion door from some alien and went to the Antarans.
                    The score was not that high. Something like 8500. Anyway, it's the best score for me (previous was 8200 with a -4 picks race).

                    Then I tried the Feudal Brutalisk race (I didn't remembered the +50% Growth, so I took the +20% ShOff instead).
                    I forgot my paper for details home, but I can already say I stopped at turn ~450 and have no doubt I will win. There was a lot of stress situations and epic fights (lost all my fleet but 1 ship, lost my Home planet, ...).
                    I will try not to forget my notes tomorrow and will give you the details of the glorious gnolam history.
                    The books that the world calls immoral are the books that show the world its own shame. Oscar Wilde.

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                    • #70
                      It seems my memory really failed me, cause I made a mix of the 2 proposed races.
                      Well, here is the story, in 10 parts:

                      Part I: Genesis
                      -----------------
                      Gnolam are:
                      Feudal
                      Sci +2
                      Tax +1
                      Sh Off +20%
                      Lucky
                      Uncreative
                      Poor HW

                      Being uncreative our god has reload until ResLab and AutoFact were in our tech tree. For the rest, we will need to be smart or strong.

                      Stardate 3500.0: The fierce Gnolam people accept the ruling of Bortis 1st.
                      Our system consists of 3 planets:
                      Gnoll I: Small, Radiated, Rich (3)
                      Gnoll II: Med, Terran, Poor (12)
                      Gnoll III: Med, radiated, abund (4)
                      There is a Gas Giant on a 4th orbit.

                      Part II: Expansion
                      ---------------------
                      Stardate 3508.4: Director Khunagg (Farm, Labor, tactics, Codo) joins
                      Stardate 3510.2: discover Pollution Processor
                      Stardate 351?.?: scouts discover only empty systems + one with a space dragon. We need to explore second ring systems
                      Stardate 3511.3: Produce our first colony ship
                      Stardate 3511.7: we reach Rebar, our first colony
                      Stardate 3512.3: Chug the planetologist (terraform) joins.
                      Stardate 3512.7: Cassandra (telepath train.) joins.
                      The books that the world calls immoral are the books that show the world its own shame. Oscar Wilde.

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                      • #71
                        Part III: Contact
                        -----------------
                        Stardate 3512.8: we establish contact with a race of giants. They call themselves Mrrshans. They give us TachyCom and MissilesBases and we give them Terraforming and PollProc. We sign trade and research treaty and NAPact.
                        Stardate 3513.0: 3rd col. ship reach Draco.
                        Stardate 3515.1: An eel disappear from the screen (Firma). The mrrshan colonize the system next turn. We give the Mrrshans Planetary Comp, they give us Heavy Armor.
                        Stardate 3516.1: On Yutz (second colony), we colonize 2nd planet: natives.
                        Stardate 3517.6: we establish contact with the Darlocks (another race of giants). They are repulsive, no contact possible.
                        Stardate 3519.3: Mrrshan give us BttlePod, SpaceAc and Tritanium, we give them PlanetGravGen, NeutrScann and RobotMiners

                        Part IV: Dwarves
                        ----------------
                        Stardate 3522.3: Contact with Alkari... giants ... wait .... maybe *they* are not giants, maybe it's us who are dwarves. They give us FusionDrive and AntiMissRock, we give them PlanetGravGen and PollProc. We sign 2 treaties, no NAP.
                        Stardate 3522.9: Contact Elerians. No exchange possible. We give them 3 techs and sign 2 treaties and NAP.
                        Stardate 3523.8: NAP with Alkari.
                        Stardate 3524.1: First spy success. Got Zortrium from Darlocks.
                        The books that the world calls immoral are the books that show the world its own shame. Oscar Wilde.

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                        • #72
                          Part V: War
                          -----------
                          Stardate 3527.3: We were framed by ?, the Mrrshan break all treaties.
                          Stardate 3528.3: One Mrrshan BB is heading Gnoll (6 turns), our HW. We prepare 1BB (mass driver) and 2CL (missiles) to welcome them.
                          Stardate 3529.0: The ship is captured. We hope to disover the secrets of 3 possible unknown technologies: Shield III, Neutron blaster or Graviton beam. We scrap the ship and understand the neutron Blaster technology.
                          We build a second BB and arm her with neutron blaster, marine killers. We hope to capture more ships, because we see already 2 more in approach (2 and 4 turns away).
                          Stardate 3529.6: Second ship captured. We understand now Graviton beam. Unfortunately, the battle was hard (as was the armor of the ennemy ship). Our weapons were weak against HvyArmor. We lost our neutron Blaster BB and our missile CLs. Our glorious fleet consists now of 1 single BB.
                          Stardate 3529.7: 3rd BB captured. No tech understood. It seems we cannot understand shield tech by scrapping ships. This lesson will be reminded.
                          Stardate 3530.0: 4rth BB captured. We keep it.
                          ... ?? no archive for some time ...

                          Part VI: Survival
                          -----------------
                          Stardate 3532.7: A fleet consisting in 9BB, 1CL, 1DD is in approach (4 turns). To meet them, we have 4BB, 3 CL.
                          Stardate 3533.1: The Battle for Homeworld. They win, having still 4 BBs alive. We could save (retreat) only 1 single BB. Our HomePlanet is bombed to the ground and we transfer our Capitol to Rebar.
                          The 4 wounded BBs change target and are expected in 3 turns at Draco. This give us the time to build a 2nd BB.
                          Stardate 3533.4: We meet at Draco. 4 vs 2. We win. Kill them all, lost one. Once again our fleet is reduced to 1BB.
                          Stardate 3534.1: 4 vs 4. We have 3 survivors, they: none.
                          Stardate 3534.?: We manage to exchange Shield III vs GalStockExch.
                          Stardate 3534.8: Fieras is now Elerian colony... good for us. We exch. Titan construction vs Android Workers.
                          The books that the world calls immoral are the books that show the world its own shame. Oscar Wilde.

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                          • #73
                            Part VII: Women
                            ---------------
                            Stardate 3535.5: 4BB, 2CL, 2DD, 1F 5 turns away. To meet: 8BB and our first Titan ... if we rush it ... we do.
                            Stardate 3536.0: They are destroyed, but we lost our TI and 3BB (they moved first). We captured 1BB and 1 CL. We scrap and discover Adamantium and Zeon mssls. We give Elerians Confed and got Phaser... PHASERS!!!! YES !!!! PHASER... YEEEEEEHA!
                            Stardate 3536.8: Elerians declare war...?!?!?!?
                            Stardate 3536.9: 2Ti, 5BB, 1CL, 1DD (Elerians) 3 turns away. 8BB (Mrrshan) 4 turns away. We have no archive of the results... but historians think it was victory.
                            Stardate 3538.2: Eler: 7Ti, 5BB (BeamAtt/BeamDef = 177/227), 1CL, 3DD and ... Loknar's ship . We have 6Ti, 7BB (195/160). With such numbers, if we stay, we are dead meat.
                            We kill 2BB and 3DD and retreat... we hope to have better odds with the help of the BattleStation... but no ... wait ... they do not attack... should we be happy or sad? They blocade...
                            Stardate 3538.3: What ?!?!? ... They are gone ... ?!?!?! Does anybody understand women ?!?!?!

                            Part VIII: Conquest
                            -------------------
                            Stardate 3538.6: Our spies got HyperDrive from Elerians.
                            Stardate 3538.8: Our spies got DeathRays from Elerians. We exchange them vs MolecComp from our last friends the Alkari.
                            Stardate 3539.3: We are now ready for offense vs Mrrshan, but we notice they have discovered RadiationShields. Anyway, with Phasors, it should be ok.
                            Stardate 3539.6: We head to Firma and expect RadShi + Shie V = defense of 10 on the planet.
                            Stardate 3539.7: 9 Trolls (230/150), 7 Ogres (245/170) , 13 transp. meet 3Ti, 2BB, BttlStat, MsslB, StellarC and FightG. The Ogres fire first: they take down the ships and the Station. The Trolls take care of the planet defenses.
                            Stardate 3539.9: Firma (3 planets) is all ours. Our first conquest.
                            The books that the world calls immoral are the books that show the world its own shame. Oscar Wilde.

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                            • #74
                              Part IX: Masters
                              ----------------
                              Stardate 3542.0: 13Ti, 11BB, ... (Elerian) meet 9Ti, 2BB of ours. They all died before even pulling a trigger.
                              Stardate 3544.9: We put our first foot on Fieras. Our craddle is avenged. Let the galaxy know we are not afraid. The Mrrshan thought we would be their slaves. They are now ours.

                              Part X: Future
                              -----------------
                              Is to be written.
                              Today is Stardate 3545.7. We have secured our conquests (Orion was taken from the Elerians) and we are ready for another conquest campaign
                              The books that the world calls immoral are the books that show the world its own shame. Oscar Wilde.

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                              • #75
                                So, has it been done yet?

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