What combination of racial traits and galaxy configuration would provide the hardest game to win?
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Hardest Moo2 game setting?
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I'd guess prewarp/small/8 players with feudal, -1 food, -1 industry and maybe cybernetic thrown in would be kinda hard.
I think we had a thread where we talked about this a while back. I think then we proved you can win with only -10 picks (no positives) on huge/prewarp/8 players/impossible.
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Most any combo of 10 negative picks, but using Feudal means pooor research as well. Add in hits for industry and food it would get ugly. You increased crews and cheap ships will be of little use with no research or industry or growth.
Edit wrong trait used.Last edited by vmxa1; January 4, 2004, 13:43.
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Originally posted by Iasius
I'd guess prewarp/small/8 players with feudal, -1 food, -1 industry and maybe cybernetic thrown in would be kinda hard.
I think we had a thread where we talked about this a while back. I think then we proved you can win with only -10 picks (no positives) on huge/prewarp/8 players/impossible.
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yeah cybernetic with -food is pretty brutal. i think this is the lowest initial production you can get.
i've won games with warlord/uncreative. all you have to do is throw all your research into one tree (i usually use chemistry) and then trade for everything you need.
i guess if you stack several related minuses, that would be more difficult than several smaller minuses, such as:
-food, -growth
uncreative, -science
feudal, -money
etc.
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The best way for this is to have someone pick the race and picks for you and then for you to go out and play it.... rather than you picking them for yourself.
I can pick some very nasty picks for you. The hardest setting does not lie in the negatives but the positives
I got some really useless positives I can hand to you and even though it would sitll be possible to finish it, you might find yourself sweating in order to do it...
Genie
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I didn't say harm Bakalov. I did read everything that was said above.
A combination of picks can lead to a horrid race though, don't you agree?
In addition, isn't it mroe challenging to ahve someone else choose the picks for you and then force yourself to win the game with those and then come back ehre and state the turn and difficulty (no, NOT the difficulty setting but the difficulty you felt) by which you beat the AI ?
Brutalisk
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