Originally posted by nostromo
There was nothing special about the melee combat in Halo 2, IIRC. You press a button and you strike. If you hit your opponent, he's dead.
There was nothing special about the melee combat in Halo 2, IIRC. You press a button and you strike. If you hit your opponent, he's dead.
My point was that melee combat was implemented well as part of the game, not that it was a deep simulation of actual melee combat. The way it interacts with the other parts of combat in Halo is what makes it good.
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