Originally posted by nostromo
It don't see why a FP/RTwP system couldn't have exactly the same depth as the original Fallout combat system.
It don't see why a FP/RTwP system couldn't have exactly the same depth as the original Fallout combat system.
How’s the V.A.T.S. combat system work again?
A: I talk about this a good bit in the July magazine article, but to be clear, Fallout 3 plays in both real time and a paused tactical combat mode. It’s not really turn based, however. Instead, you can pause the real-time action in order to make aimed ranged or melee attacks on your opponents, smashing their legs to slow them down, or perhaps shooting an arm to hurt their weapon aim. Like in the original Fallout games, doing these aimed shots take action points, but since there are no turns, those AP recharge over time after unpausing the game. You can shoot in real time, but that will then slow your recharge rate. In practice, this means players have the option to play the game very much like an RPG, but with a good bit more action than traditional RPGs. Are there other details to the way this system works? Almost definitely, yes. Do we know all the answers to how V.A.T.S. works after seeing it in one demo? No. We’re waiting just like you to find out more.
A: I talk about this a good bit in the July magazine article, but to be clear, Fallout 3 plays in both real time and a paused tactical combat mode. It’s not really turn based, however. Instead, you can pause the real-time action in order to make aimed ranged or melee attacks on your opponents, smashing their legs to slow them down, or perhaps shooting an arm to hurt their weapon aim. Like in the original Fallout games, doing these aimed shots take action points, but since there are no turns, those AP recharge over time after unpausing the game. You can shoot in real time, but that will then slow your recharge rate. In practice, this means players have the option to play the game very much like an RPG, but with a good bit more action than traditional RPGs. Are there other details to the way this system works? Almost definitely, yes. Do we know all the answers to how V.A.T.S. works after seeing it in one demo? No. We’re waiting just like you to find out more.
I know you're joking, but c'mon, "it's just a blank" is the lamest comeback ever. Why do anything that doesn't make money or help all the people in the world?
I have to repeat though:
In practice, this means players have the option to play the game very much like an RPG, but with a good bit more action than traditional RPGs.
BTW, here's some more great news :
Q. When will you all be allowed, if at all, to comment on this months feature in GI.
A. Most likely never. We give magazines the information to give to you all so that we don’t have to. Allows us to keep working.
Q. If you, the developers, want the fans' input on how to improve the game, why is no information released until things are already set in stone?
I can assume the answer is, "My boss tells me not to," but can you prove my assumption to be wrong?
A. Because as you put it, we, the developers, arent PR. As much as many of us may want to, it is not our task to relay snippet of info after info to the general public. So, in a sense, yes, it is a case of "My boss tells me not to", but we also understand why, being on the inside. As for things being released before the stone chiseling, we all know just how much more gas would be thrown on the flames if info was released then pulled back because of changes. Happens with all games.... simple knowledge there.
A. Most likely never. We give magazines the information to give to you all so that we don’t have to. Allows us to keep working.
Q. If you, the developers, want the fans' input on how to improve the game, why is no information released until things are already set in stone?
I can assume the answer is, "My boss tells me not to," but can you prove my assumption to be wrong?
A. Because as you put it, we, the developers, arent PR. As much as many of us may want to, it is not our task to relay snippet of info after info to the general public. So, in a sense, yes, it is a case of "My boss tells me not to", but we also understand why, being on the inside. As for things being released before the stone chiseling, we all know just how much more gas would be thrown on the flames if info was released then pulled back because of changes. Happens with all games.... simple knowledge there.
Comment