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SimCity4 RH MP Game, revisited

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  • #46
    OK how about this map? 22 lots, including 9 medium sized ones with large amounts of land area.
    Attached Files
    Visit First Cultural Industries
    There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
    Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

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    • #47
      I like it

      2,4,13,21,12,19,14, 10, and 20 are all good. It has a good mix of mountains, rivers, ocean and flat land. There all connectable too.
      "

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      • #48
        Looks good enough. Ill take 4.
        Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
        CtP2 AE Wiki & Modding Reference
        One way to compile the CtP2 Source Code.

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        • #49
          1, 5, 6, 7, and 11 can also be used for those who don't want too much map to deal with. Real loners can use that big ocean square in the northeast.

          Download it at
          Visit First Cultural Industries
          There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
          Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

          Comment


          • #50
            How much can we alter the terrain? Obviously we reconcile borders, but (apart from the borders) you may as well choose any region if you intend to change the terrain anyway... I would say you can only add trees and animals.
            Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
            CtP2 AE Wiki & Modding Reference
            One way to compile the CtP2 Source Code.

            Comment


            • #51
              Yeah, good region map, i'll take 12...or maybe that lone ocean square...a little island paradise...mmmm
              <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
              Play Bumps! No, wait, play Slings!

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              • #52
                Originally posted by Maquiladora
                How much can we alter the terrain? Obviously we reconcile borders, but (apart from the borders) you may as well choose any region if you intend to change the terrain anyway... I would say you can only add trees and animals.

                I say: As much as you want, but keep the mountain ranges and rivers visually intact.
                Rethink Refuse Reduce Reuse

                Do It Ourselves

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                • #53
                  And I'll take #4
                  Rethink Refuse Reduce Reuse

                  Do It Ourselves

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                  • #54
                    Originally posted by Maquiladora
                    Looks good enough. Ill take 4.
                    Originally posted by General Ludd
                    And I'll take #4
                    Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                    CtP2 AE Wiki & Modding Reference
                    One way to compile the CtP2 Source Code.

                    Comment


                    • #55
                      I'll take 13 then.... or maybe 11.
                      Rethink Refuse Reduce Reuse

                      Do It Ourselves

                      Comment


                      • #56
                        Since i suck at terraforming, i'll stick with 12, no island paradise for me.

                        I think you should be allowed to add land to 1 and 6 as long as the
                        coastline stays intact, ie create new islands only, or add more water to the inland lots, for example to directly connect 19 to 12
                        <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
                        Play Bumps! No, wait, play Slings!

                        Comment


                        • #57
                          Land reclamation happens in real life at 1 and 6, so why not.

                          Cutting rivers would look weird, but rerouting them is fine.
                          Visit First Cultural Industries
                          There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
                          Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

                          Comment


                          • #58
                            Personally, I'd prefer if the terraforming didn't get too out of hand as to be unrealistic... but perhaps that's just me.

                            I'll take 13 if Ludd goes for 11, else I'll take 10.

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                            • #59
                              Yes, I'll go with 11.
                              Rethink Refuse Reduce Reuse

                              Do It Ourselves

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                              • #60
                                I'll take 19.

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