Its funny how huge a change they made to 'thieving' from Daggerfall to Morrowind.
In Daggerfall it was too tricky and unforgiving(like how ALL guards in all towns in the game world knew you were a thief the instance you got caught, and chased you on sight).
In Morrowind its rather odd how as long as your 'sneaking' you can lift stuff from under a persons nose, and even if its obviously gone, you wont get challanged.
If they fix it for Oblivion it would add quite a bit to the game imho. Sort of something along the lines of a 'Theif'(looking glass game) type experience - something a bit clever than they have used so far in the ElderScrolls games.
In Daggerfall it was too tricky and unforgiving(like how ALL guards in all towns in the game world knew you were a thief the instance you got caught, and chased you on sight).
In Morrowind its rather odd how as long as your 'sneaking' you can lift stuff from under a persons nose, and even if its obviously gone, you wont get challanged.
If they fix it for Oblivion it would add quite a bit to the game imho. Sort of something along the lines of a 'Theif'(looking glass game) type experience - something a bit clever than they have used so far in the ElderScrolls games.
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