The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
Scouse Git (2)La Fayette Adam SmithSolomwi and Loinburger will not be forgotten.
"Remember the night we broke the windows in this old house? This is what I wished for..."
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Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
Don't drink and drive, smoke and fly.
Anti-bush and anti-Bush.
"Who's your Daddy? You know who your Daddy is, huh?? It's me! Yeah.. I'm your Daddy! Uh-huh! How come I'm your Daddy! 'Coz I did this to your Mama? Yeah, your Mama! Yeah this your Mama! Your Mama! You suck man, but your Mama's sweet! You suck, but your Mama, ohhh... Uh-huh, your Mama! Far out man, you do suck, but not as good as your Mama! So what's it gonna be? Spit or swallow, sissy boy?" - Superfly, joecartoon
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Nesing, come and see what its about in the Stories and Diplomacy threads.
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As much as I'd love this theme, I'll pass. I will say that instead of making the first three rounds pointless (since even if you guess correctly, a new mafia simply arises), why not just go with two mafia? It's quite unlikely both mafia will die within the first 3 rounds, and if they do, well, good for the villagers.
All syllogisms have three parts.
Therefore this is not a syllogism.
Originally posted by SnowFire
As much as I'd love this theme, I'll pass. I will say that instead of making the first three rounds pointless (since even if you guess correctly, a new mafia simply arises), why not just go with two mafia? It's quite unlikely both mafia will die within the first 3 rounds, and if they do, well, good for the villagers.
That is standard operating procedure for this game, if the mafia is killed in the first 2 rounds another is chosen. But, the village doesn't know that they habe killed a mafia.
I was one of two mafia one game, and the first one killed me in round 1.
ACK!
Don't try to confuse the issue with half-truths and gorilla dust!
Hey- whatever works for you. I personally hated most of the way the NESs worked in the S&D and their earlier predecessors, but I just stayed out of 'em when I realized that some people liked it that way. I've got no problem with Sheep running some Mafia games, I'm just saying they're not for me.
The reason I'm not a fan of the replacement Mafia is twofold, though (and again, if you want to keep it, go ahead). First off, the clues from round 1 & 2 won't apply, which can be unintentionally frustrating. This doesn't apply, of course, if the GM informs- even subtly- that the villagers killed a Mafia. There should at least be some clue in the possessions, diaries, whatever of the deceased to clue people in that they killed a Mafia, and those earlier clues are worthless.
Secondly, there's, well, the pointlessness issue I brought up. I like to think that, as a villager, I am trying to do things a little bit better than a drunken lynch mob. If you are clever and figure out the clues and come up with good guesses in the first three rounds... your work is for naught. Why not just pick people randomly and have a popularity contest? There's no point in even trying to get the right person, since there'll be the same number of Mafia afterwards anyway. In fact, if anything, you don't want to kill the Mafia, so you'll have more clues all on the same person.
If every time your warehouse burns down, someone rebuilds it for free, you have little incentive to install smoke detectors. This is the same thing in reverse- if the warehouse burns down no matter how many guards you stick on it and how nice a security system you have, well, why bother even trying? Just let the arsonists on in.
All syllogisms have three parts.
Therefore this is not a syllogism.
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