After seeing the last game live on when it clearly shouldn't have, I'd tend to agree with SnowFire.
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FG: Mafia XXV: Castle Dracula: Sign Ups
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~ If Tehben spits eggs at you, jump on them and throw them back. ~ Eventis ~ Eventis Dungeons & Dragons 6th Age Campaign: Chapter 1, Chapter 2, Chapter 3, Chapter 4: (Unspeakable) Horror on the Hill ~
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After this I would like all those whjo are joining to choose as well would the prefer 2 mafias, or the replacement rule. As a word of law mafias cannot kill mafias.Don't tell a twisted person he is twisted, he may take offence. (THAT MEANS ME!)
Founder of the Mafia Poly Series (THATS RIGHT I STARTED IT)
Nesing, come and see what its about in the Stories and Diplomacy threads.
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2 mafias, they should not know of each other, and they should be able to kill each other, and votes should be public and not changeable.
Any experimentations with the model should be made in an Assassin game. If they work there, then we can discuss incorporating them.~ If Tehben spits eggs at you, jump on them and throw them back. ~ Eventis ~ Eventis Dungeons & Dragons 6th Age Campaign: Chapter 1, Chapter 2, Chapter 3, Chapter 4: (Unspeakable) Horror on the Hill ~
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Private voting worked well in Assassin. I wouldn't be opposed to incorporating it here.~ If Tehben spits eggs at you, jump on them and throw them back. ~ Eventis ~ Eventis Dungeons & Dragons 6th Age Campaign: Chapter 1, Chapter 2, Chapter 3, Chapter 4: (Unspeakable) Horror on the Hill ~
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If the votes are to be secret, the discussions might be a bit difficult to make... No, I lean towards the way Mafia is to be played: With public votes.Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
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