The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Strange downloading, I just downloaded it (and chose open instead of save as usual), but it took several minutes between it finished the download til it came with the "choose language" option... and about a minute after I pressed next it came with the "choose where to install" option
My bet would be they just recrated it... would be very diffecult otherwise
Actually it wouldn't be hard at all.
The game would simply take a snapshot of the angle the person is looking at, then a photo effect would be applied to that image, and the painter would simply reveal that edited snapshot.
Wants and fears, I like it! But it's a long wait...
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
Producer Jonathan Knight tells us about the game's new aspiration system, which makes your sims act more like real people.
The devs are some sick bastards:
With the help of some extremely talented and detail-oriented artists, we were able to come up with a language of icons that allowed us to express, literally, thousands of wants and fears. My personal favorite is the icon for "woohoo"--that thing sims do when they play around underneath the covers and end up with a baby a few days later. (Wouldn't you like to know how many meetings and revisions it took to reach consensus on what that icon should look like...)
Above all else, a sim's wants or fears are consistent with the aspiration chosen for that sim. A family sim should want family things, like getting married, having babies, and teaching children. A fortune sim should want bonuses, promotions, and new electronics. A knowledge sim should want to build skills, see ghosts, meet aliens, and so forth. To keep things interesting, aspirations should eventually lead to extreme wants, like "Make out with 20 different sims." for a teen romance sim or "Have 15 kids." for the adult family sim. A big part of the game is figuring out how to pull off some of these seemingly impossible wants.
At the same time, we wanted each sim to feel unique. Each sim should want things outside of the normal aspirations--things that make them feel human and unpredictable. Some sims just want pizza! Furthermore, we knew that sims should want things based upon how you play them. If you tell your sim to flirt with Sarah, then your sim should subsequently want to kiss Sarah, and not just anyone. (Unless he's a romance sim, that is.)
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
Me too. But those evil looking people electrofying(or whatever they're doing) that poor bastard...
OT: Nice name, ADG. Plan to keep it, or is it just a temporary name, as other people here have had?
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
No, that might be right. I didn't check the last posting date when I revived this thread...
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
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