Originally posted by Mathemagician
hello,
i would like to know whether the following behaviors are considered cheating or not (regarding PBEM play):
- looking at your own old turns of a game to have a picture of how the situation was a while ago.
This should be legal (imo)
- reconstructing a situation in the cheat mode of an independent single player game, using only the information of the actual game that you can legally access (without using the result of what you learn from the cheat mode).
Why do it if your not going to use it? Or, better to
say how could you not use it? Once you know the
information, you would always use it. However,
I don't think the above would be cheating even if
you did use it. In fact one
could do many of those experiements on several stacks
and build a data base of results for later use.
example:
i see a stack of 6 units on a forest with a samurai on top. i consider attacking that stack with my own stack of which i naturally know the contents.
the question is: am i allowed, before i make the decision to attack or not, to start a new single player game, open the cheat mode and give one AI a stack of 6 units on a forest including one samurai (guessing the remaining contents), then give myself "a copy" of the stack i have in the game and test out how the attack works ?
basically experience would give you the same result as testing it this way, so i dont see anything illegal about it.
- replaying a turn with the exact same decisions. note that the results will be the same if you use the same order of actions, due to the random seeding of the game.
example:
i make an attack and clicked close too fast, not memorizing which enemy units were participating. i reopen the turn, make the same actions in the same order, this time looking more closely at those units.
- replaying a turn with the same decisions in all situations involving randomness or otherwise 'hidden' information, but changing those decisions where none of these are involved.
example #1:
i end my turn but suddenly realize i forgot to adjust the slider settings. i reopen the turn, make everything identical as before, but adjust the slider settings.
example #2:
i rush buy a certain object, look at the next city and see i would have rather spent the money on that object. i reopen the turn and act accordingly (provided no random event made me change my mind or something like that).
These last few seem error prone, but only the last one there seems to be kind of cheating, the rest were basically not-cheating, but just error prone, you could
make a mistake or mis-remember you previous move?
---
thank you
math
trying to make the best out of his turns.
hello,
i would like to know whether the following behaviors are considered cheating or not (regarding PBEM play):
- looking at your own old turns of a game to have a picture of how the situation was a while ago.
This should be legal (imo)
- reconstructing a situation in the cheat mode of an independent single player game, using only the information of the actual game that you can legally access (without using the result of what you learn from the cheat mode).
Why do it if your not going to use it? Or, better to
say how could you not use it? Once you know the
information, you would always use it. However,
I don't think the above would be cheating even if
you did use it. In fact one
could do many of those experiements on several stacks
and build a data base of results for later use.
example:
i see a stack of 6 units on a forest with a samurai on top. i consider attacking that stack with my own stack of which i naturally know the contents.
the question is: am i allowed, before i make the decision to attack or not, to start a new single player game, open the cheat mode and give one AI a stack of 6 units on a forest including one samurai (guessing the remaining contents), then give myself "a copy" of the stack i have in the game and test out how the attack works ?
basically experience would give you the same result as testing it this way, so i dont see anything illegal about it.
- replaying a turn with the exact same decisions. note that the results will be the same if you use the same order of actions, due to the random seeding of the game.
example:
i make an attack and clicked close too fast, not memorizing which enemy units were participating. i reopen the turn, make the same actions in the same order, this time looking more closely at those units.
- replaying a turn with the same decisions in all situations involving randomness or otherwise 'hidden' information, but changing those decisions where none of these are involved.
example #1:
i end my turn but suddenly realize i forgot to adjust the slider settings. i reopen the turn, make everything identical as before, but adjust the slider settings.
example #2:
i rush buy a certain object, look at the next city and see i would have rather spent the money on that object. i reopen the turn and act accordingly (provided no random event made me change my mind or something like that).
These last few seem error prone, but only the last one there seems to be kind of cheating, the rest were basically not-cheating, but just error prone, you could
make a mistake or mis-remember you previous move?
---
thank you
math
trying to make the best out of his turns.
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