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  • Demo Bugs / Problems

    Thought I'd open a new thread rather then clutter the demo release thread.

    New turn: 52
    Exception caught: Es wurde versucht, im geschützten Speicher zu lesen oder zu schreiben. Dies ist häufig ein Hinweis darauf, dass anderer Speicher beschädigt ist.
    Stack trace: bei IrrlichtNETCP.GUIEnvironment.GuiEnv_AddImageA(IntP tr guienv, IntPtr image, Int32[] pos, Boolean useAlphaChannel, IntPtr parent, Int32 id, String text)
    bei IrrlichtNETCP.GUIEnvironment.AddImage(Texture image, Position2D position, Boolean useAlphaChannel, GUIElement parent, Int32 id, String text)
    bei CandleBre.GameGUI.UpdateMainMap()
    bei CandleBre.GameGUI.UpdateAllInfoBoxes()
    bei CandleBre.GameGUI.device_OnEvent(Event ev)
    bei IrrlichtNETCP.IrrlichtDevice.OnNativeEvent(IntPtr evRaw)
    bei IrrlichtNETCP.IrrlichtDevice.Device_Run(IntPtr raw)
    bei IrrlichtNETCP.IrrlichtDevice.Run()
    bei CandleBre.Program.Run()
    Initiating shutdown...
    It basically says that something tried to read or write in the protected memory.

    Is there any way to load an autosave ? I didn't see one. Would be neat to know whether it was specific to this turn.

  • #2
    Nims, we're taking a look into that...Solver and I are conferring...just a moment.

    -=Vel=-

    EDIT: And to load an autosave, we don't have an automated process for that, but you could save the game, then take the autosave you wanted to load, give it the same name as the current save (overwrite the file) and load from there --that's how I've been doing it in my testing.
    Last edited by Velociryx; February 22, 2009, 11:55.
    The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

    Comment


    • #3
      Thanks for being our tester The game makes autosaves that are put in the autosave subfolder. Would you, when encountering a problem, post the previous autosave? I see this happened on turn 52, so the "auto51" save would be helpful. This particular error is something that crops up rarely, but is elusive.

      By the way, you can not spend the time translating messages if you'd rather not do that, I speak German myself.
      Solver, WePlayCiv Co-Administrator
      Contact: solver-at-weplayciv-dot-com
      I can kill you whenever I please... but not today. - The Cigarette Smoking Man

      Comment


      • #4
        By the way, you can not spend the time translating messages if you'd rather not do that, I speak German myself.
        Sure, will do.

        Autosave is attached.
        Attached Files

        Comment


        • #5
          Thanks
          Solver, WePlayCiv Co-Administrator
          Contact: solver-at-weplayciv-dot-com
          I can kill you whenever I please... but not today. - The Cigarette Smoking Man

          Comment


          • #6
            I see you already have Zander Kane Hey, if you reload from the autosave, does the error happen again?
            Solver, WePlayCiv Co-Administrator
            Contact: solver-at-weplayciv-dot-com
            I can kill you whenever I please... but not today. - The Cigarette Smoking Man

            Comment


            • #7
              Nope, doesn't happen again I'm going to play some more turns, let's see if it happens after ~ 50 turns again maybe.

              Comment


              • #8
                Quick recommendation: focus on building Infantry. The other troop types aren't really worth it until you have a large army. Early on, it's important to get more troops, and Infantry just are cheaper.
                Solver, WePlayCiv Co-Administrator
                Contact: solver-at-weplayciv-dot-com
                I can kill you whenever I please... but not today. - The Cigarette Smoking Man

                Comment


                • #9
                  While capturing Gloim I got the message that I had captured it from Player1. No biggie, but that should be from the Council

                  And yeah, I'm realizing that my troop building wasn't exactly great so far
                  3000 men from castillar in one of my provinces and my main force is quite a bit away ^^ Fun times indeed.

                  Comment


                  • #10
                    Ah... you're actually Player 1. Adding to known issue list

                    Have the Mystics disturbed you with lightning strikes yet?
                    Solver, WePlayCiv Co-Administrator
                    Contact: solver-at-weplayciv-dot-com
                    I can kill you whenever I please... but not today. - The Cigarette Smoking Man

                    Comment


                    • #11
                      Actually, not only the mystics Quite annoying.

                      I'm at turn 106 and for some reason just went broke ? not sure why, but my units got disbanded after that and that was it.

                      Oh, and love the music

                      Comment


                      • #12
                        Could be from taking Gloim recently. If a province goes to negative loyalty (which can happen due to sieges), it starts costing you money. If you overextend yourself by sieging too much and conquering rapidly, that can definitely happen.
                        Solver, WePlayCiv Co-Administrator
                        Contact: solver-at-weplayciv-dot-com
                        I can kill you whenever I please... but not today. - The Cigarette Smoking Man

                        Comment


                        • #13
                          VERY good to hear a favorable first impression! We're glad you liked it, Nims! And thank you for the invaluable feedback. We'll add the stuff you noted to our fix list and start putting together a plan of attack to address 'em!

                          -=Vel=-
                          The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

                          Comment


                          • #14
                            Vel,

                            Well it's quite a different experience compared to AC, that's for sure :-)
                            There are a bunch of things that need some work, I'll see that I get a list done.
                            What annoys me most atm is the scrolling. Everytime I go to the end turn button the map scrolls down

                            Comment


                            • #15
                              Very different from SMAC, no doubt, but we borrowed heavily from the spirit of that game!
                              And yes, please do get a list together. This is exactly why we wanted a demo release, and I can already see it was the right thing to do!

                              -=Vel=-
                              The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

                              Comment

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