The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
'planned' is offered in the CPU version (Data Jacks) at the crack of the first year and is consistent in Senethros game. No offense, Senethro but I still haven't satiated my 'efficiency' obstacles from previous CPU games. Your post on efficiency will continue to be referred to as I, with trepidation, experiment with 'planned' for my peoples in the unfurling "Furlings" saga.
does anyone know how to get rid of the "fog of war"? in my SP games it wasnt there but its effects were still there, e.g. cannot see units more than two hexes away from base/unit.
it really disturbs me, coz i dont exactly know what terrain i already explored.
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