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  • Make them all freaky blonde barbies, conquering outer space w/ skinny racism...
    AC2- the most active SMAC(X) community on the web.
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    • The solution is to have actual waypoints. I should be able to cluster groups and have them go where I want them to go. Like Paradox...
      Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
      "Remember the night we broke the windows in this old house? This is what I wished for..."
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      • Stacks of doom usually reign supreme in Paradox games.

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        • Why did they get rid of the planetary council? Does EA own the rights to that too?

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          • So that they can add it in a DLC, duh.
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            "We confess our little faults to persuade people that we have no large ones." - François de La Rochefoucauld

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            • Originally posted by onodera View Post
              Didja get that thing I sentcha?
              "My nation is the world, and my religion is to do good." --Thomas Paine
              "The subject of onanism is inexhaustable." --Sigmund Freud

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              • The orbital layer may let players skirt around the one-military-unit-per-tile rule, but it doesn't solve a lingering problem this rule created in Civilization V and its expansions: the AI. While this rule did create some interesting new strategies for players, the game’s AI had trouble executing those same strategies with any consistency. As an example, I often saw the AI push its archers to the front line, ahead of their sword-wielding brothers in arms, only to get slaughtered. When asked about this, McDonough explained, "We've had the opportunity to do a great deal of work and learn from the successes that Civilization V had with its AI to make AI suited for [Beyond Earth]. We’re confident it’s going to do a great job. We’re working hard on it and the war simulations we’re running in our test games are already pretty crazy and fun."
                What a useless and phony individual. Why is he running the show? What the **** is a "war simulation? Is he referring to playing the game? Is there that much of a shortage of honest and intelligent lead developers?

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                • And why aren't our brave Washington politicians DOING anything about it?
                  AC2- the most active SMAC(X) community on the web.
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                  • Originally posted by Wiglaf View Post
                    What a useless and phony individual. Why is he running the show? What the **** is a "war simulation? Is he referring to playing the game? Is there that much of a shortage of honest and intelligent lead developers?
                    I agree. I'd be cumsploding right now if he'd said, "Yeah, we're pretty sure the CivBE AI is going to be just as ****ty and we anticipate dozens of patches to fix this critical design flaw."
                    Click here if you're having trouble sleeping.
                    "We confess our little faults to persuade people that we have no large ones." - François de La Rochefoucauld

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                    • We're a long way from Soren Johnson giving a Google Tech Talk on AI work using Civ 4 as a case study, people. A LONG. WAY. LONG. WAY. LONG

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                      • Originally posted by AAAAAAAAH! View Post
                        Stacks of doom usually reign supreme in Paradox games.
                        Uh what? Attrition stops stacks of doom being all powerful in Paradox games.

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                        • Stacks of doom usually reign supreme in Paradox games.
                          Not when there's attrition.
                          Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
                          "Remember the night we broke the windows in this old house? This is what I wished for..."
                          2015 APOLYTON FANTASY FOOTBALL CHAMPION!

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                          • Originally posted by kentonio View Post
                            Uh what? Attrition stops stacks of doom being all powerful in Paradox games.
                            They did in EU2 where armies didn't reinforce themselves for free. In a game like EU3 you pretty much have to keep your forces together and try to wipe out enemy regiments so they won't get reinforcements.

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                            • The only strategy games I've played that don't massively favor stacks are Hearts of Iron and Wargame, due to flanking bonuses (and massive stacking penalty in HoI)

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                              • Hearts of Iron still has stacks of doom in air and naval combat.

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