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Apolyton Civilization Site
The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
HIT ME FOO! (#46)
Turns 500 (max 500)
Turns Stored 300 (max 300)
Rank #8
Peasants 248,940
Land Acres 26,996
Money $18,130,232,900
Grains 108,795,203
Mana 23,900,079
Networth $19,759,057
Era Past
Race Orc
Health 85%
Tax Rate 40%
Footmen 0
Catapults 0
Zeppelins 0
Galleons 0
Wizards 1,276,694
I failed with embezzlement .... hopefully all those wizzies will disband when he takes some turns, also ive increased my wizzie numbers by about 600k so ill try again soon
Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendant, and to embrace them is to acheive enlightenment.
You cast the spell and it is successful!
You have learned the following information:
Rabid Lawn Gnomes Revenge (#7)
Turns 500 (max 500)
Turns Stored 224 (max 300)
Rank #4
Drones 1,470,190
Land Acres 87,138
Money $18,713,629,422
Batteries 175,384,607
Bandwidth 80,612,057
Networth $65,718,755
Era Future
Race Gnome
Health 93%
Tax Rate 10%
Cyborgs 5,971,592
Juggernauts 2,975,323
Hovercrafts 1,846,753
Dreadnoughts 1,499,611
Master AIs 4,015,601
Got him
Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendant, and to embrace them is to acheive enlightenment.
Quite a long thread so forgive me if this is posted already. What are the system requirements? I'm running Windows NT (service pack 6) at work and a lot of free games out there are out of bounds for me...
So, what do you need?
I have a Pentium II 400 Mhz CPU, 128 MB RAM, no clue about the graphics card...
Its web based and a very simple game so anything faster then a spectrum will do fine
Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outward, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendant, and to embrace them is to acheive enlightenment.
#46 has attacked us, hes not doing very well, took land off ottomania but im hammering back hard.
Need to keep up the attacks, as soon as he attacks again he will be open to more attacks. Hit him contsantly with Standard attacks. If anyone needs money or units let me know. Its cost me about $15bil already but look what damage ive done. He's already used all his turns. lol
You have learned the following information:
HIT ME FOO! (#46)
Turns 8 (max 500)
Turns Stored 292 (max 300)
Rank #9
Peasants 91,394
Land Acres 22,778
Money $13,893,012,289
Grains 177,211,937
Mana 25,221,328
Networth $19,239,129
Era Past
Race Orc
Health 85%
Tax Rate 40%
Footmen 0
Catapults 0
Zeppelins 16,078
Galleons 0
Wizards 410,283
Economic Status
Income: $14,446,746
Expenses: $66,101,126
War Tax: $0
Loan Pay: $0
Net: -$51,654,380
Agricultural Status
Produced: 1,182,924
Consumed: 1,976,281
Net: -793,357
Population & Military Status
Drones: +624
Master AIs: +7,307
Bandwidth: +77,347
Cyborgs: 0
Juggernauts: 0
Hovercrafts: 0
Dreadnoughts: 0
Laz, looks like our defences worked! this went well I must say. I was able to get on the counter attack straight away. Hes in protection again with few turns.
I only have about 30 turns left so could do with some of you other clan members holding the fort.
HIT ME FOO! (#46) attacked you! You held your defense and your enemy was repelled, but you lost:
40,506 Hovercrafts
You managed to destroy:
605,817 Zeppelins
The war reports above shows how vital the counter attack was. Thr held defences of Laz and I must have took out about 1mil of his units, my standard attacks probably took most of the rest. Thus another of his attacks against Ottomania failed.
Hes basically bought about 5mil Aerial units lost them all and lost 4k more land than he had before he started.
All told he used about 500 turns, guess the first 400 were grain harvesting. We were lucky he did that harvesting as id only 70 turns left (20 after I recovered my health). Keep an eye on this guy and if you see his Net Worth suddenly jump (up to 100mil in this case) watch the stats and as soon as he attacks - buy up extra defence if needed and go on the counter attack.
Just rebuilt my defence, this little skirmish actually cost me about $20bil but it was worth it, I kept my land this time. A big defence cost a lot of money but I can earn it back in about 600 turns cashing.
NB. At future level vs past, you are most vunerable to Aerial attacks, then bombardment.
The relative attack:defence values for each unit type (future stated first)
Guerilla 2:1 (attacker needs x2 units to succeed)
Bombardment 3:2 (attacker needs 2/3rds units to succeed)
Aerial 3:7 (attacker needs about 2/5ths units to succeed)
Hydro 7:6 (attacker needs about x1.2 units to succeed)
Instead of selling units on the black market (at a massive loss) before you take cash turns put them on the public market.
They probably wont sell (if you do you make a profit), however they are removed from your army, and I think you dont need to support them. You can remove them from sale when you want them back.
I just noticed I had 1.5mil hovercraft on sale, clicked remove and they have just added themselved to my forces. I think you can only put up for sale about 20% of what you own at any time but this is a way of reducing your sell/buy margin, it also provides an alternative supply of units in times of crisis or if the black market doesnt have many left (a sort of unit bank).
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