The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
For one I have to put together a basic msg setup then add my so called hero unit.
And install the civ after that we are on the nice icing of these cake
As for improvements apart form my ice age mod which a modified version is going in.
I have planes to introduce a new kind of civ one which lives on the death of another. The beast civ in my scenario attack cities ones in side they start eating the pop and slowly kill the city but in that time every turn a pop is killed a new beast unit is made
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
but the main one is the monster one from seven samari
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
pedrun you had the problem with my science screen well I got the same problem but it only seams to effect games with a modified Tec tree.
Pedrun you remember the picture SMIFFGIG put on apolyton about the space city of ctp1 well look again in less this is from a modified game there is a unknown unit there.
This would bring the missing unit count to 3.
Unfortunately because it is a space view I cant get the unit out to remake it.
If SMIFFGIG could find a better pic I could rebelled it ( 10million dollar man style)
And use it in my scenario.
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
Originally posted by The Big Mc
pedrun you had the problem with my science screen well I got the same problem but it only seams to effect games with a modified Tec tree.
Are you using a modswapper-like set up or a scenario set up.
Originally posted by The Big Mc
Pedrun you remember the picture SMIFFGIG put on apolyton about the space city of ctp1 well look again in less this is from a modified game there is a unknown unit there.
This would bring the missing unit count to 3.
Where? I see the swarm, the space marine and the space bomber (wich is already the borg settler). But now that you mentione i have notest some funny good
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!" -Jean Rostand
Concrete, Abstract, or Squoingy? "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place. Visit the big mc’s website
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