The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I, too, found Civ III to be less than enthralling (although I thought "Conquests" did a better job at managing the AI than the vanilla version.)
Truth be told, I still reverted to the odd game of Civ II for a non-smac evening
But I am engrossed in Civ IV. Now that I have the graphics kinks ironed out (I invested in a new card, and then threw memory at the problem) I am trying a few hours every evening with a different civ and at a different diff level. So far my favourite is the Indians (that fast worker's extra movement point lasts throughout the game, whereas the other specialty units aren't worth a damn in many cases - e.g. I never built a Samurai as Japan - Musketeers came too soon thereafter.)
Just to butt in my unwanted nose here, but UUs went from some really nice stuff (MW, anyone?) that could trigger your GA, whether or not you wanted it, to a funny looking unit that you never use.
UUs in CivIV are a waste. Take them out or do something with them.
Originally posted by Hydro
After having been horribly disappointed by CIV3 I’m going to stay on the CIV4 sidelines for a while. I’ll keep tabs on the progress, and will be very interested in what Vel and other AC vets say. As I recall, after some breathless enthusiasm Vel’s impression of CIV3 soured pretty fast. Hopefully CIV4 will make a better impression and will be a little less linear. Who knows? They may have a game that is deeper than a slip of onion paper this time.
Hydro
same.havnt actually gotten around to playing,so dunno.i doubt it will be anything worthwile to play and have the same linear gameplay,but maybe...
if you want to stop terrorism; stop participating in it
''Oh,Commissar,if we could put the potatoes in one pile,they would reach the foot of God''.But,replied the commissar,''This is the Soviet Union.There is no God''.''Thats all right'' said the worker,''There are no potatoes''
I'd go as 'yea', because it shouldn't distract anything from the game.
-- What history has taught us is that people do not learn from history. -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
I would go for Yea as well, since it is ridiculous to demand "equal" commitment from a team. May there finally be a mercenary team.
SMAC/X FAQ | Chiron Archives The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
You Know, I've never played a demo game before. Would this be a good time to start, or should I run away quickly before losing even more time to the internets .
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