I don't think we have the troops to settle the jungle stone spot right now. It confuses the matter and overstretches us.
Burgundy and Twin Peaks both have issues too. Burgundy would need lots of worker turns and would need to snag a food resource from Pink, which needs to grow. Twin Peaks is a crappy site that we are not sure if we even want to settle.
So I think we should whip a settler from China Beach in 3 turns time (after theatre) and send him to Frozen Clams. That city needs no worker turns and will be great for drafting. It just needs a granary and a barracks and it's away. China Beach can follow the settler build with the two work boats that are needed.
For Something Fishy, the whip in 3 turns should be a unit IMO. A maceman or catapult.
Burgundy and Twin Peaks both have issues too. Burgundy would need lots of worker turns and would need to snag a food resource from Pink, which needs to grow. Twin Peaks is a crappy site that we are not sure if we even want to settle.
So I think we should whip a settler from China Beach in 3 turns time (after theatre) and send him to Frozen Clams. That city needs no worker turns and will be great for drafting. It just needs a granary and a barracks and it's away. China Beach can follow the settler build with the two work boats that are needed.
For Something Fishy, the whip in 3 turns should be a unit IMO. A maceman or catapult.
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