The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
IMO, agree to their terms on the condition they allow our scouts to pass through (would require a declaration of 'war' with a set ending of 2 turns to pass through). Yeah, it's silly. We may as well look silly and naive if it gains us access to their far side. We just sweet little wabbits, after all. We want peace and tranquility with a partner we can trust, they are such a wonderfull color of yellow, it seems destiny we should be partners. Let us bond in eternal brotherhood of yellowness and bring this truth to all others. In fact, (did this end up the whole old world/new world map?) let's even offer to help them expand on the far side in return for more land on this side of them, or more land on the new world, should there be one. Yes, we are complete fools ready to be used like the tools they believe us to be, for they are the commanders in this relationship and we are but servants. Let our communication to them reflect thus.
We need those scouts on the other side. We need them to trade techs with us until we can get other contacts.
Meanwhile, we need to POP RUSH and EXPAND LIKE MAD towards their border. Copper if we can, archers if we can't. Eventually I'ld like ponies to 'defend' with. But, above all SETTLERS AND WORKERS. We're rabbits, LET'S BREED!
Take the alphabet tech path as it gets us closer to catapults. The hell with monarchy. Get cats ourselves, deny them cats, and arrange with whoever is on the far side to split them down the center for the insolence of this 'do not declare war without permission' bull****.
If they refuse to allow us passage. Prepare for war.
Originally posted by UnOrthOdOx
Yes, we are complete fools ready to be used like the tools they believe us to be, for they are the commanders in this relationship and we are but servants. Let our communication to them reflect thus.
I think they know you are on our team. Would they believe you would endorse such a course of action?
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
Originally posted by UnOrthOdOx
IMO, agree to their terms on the condition they allow our scouts to pass through (would require a declaration of 'war' with a set ending of 2 turns to pass through).
I like this idea. Emphasize the unarmed nature of our furry scouts. Even if their city is unprotected, I don't think a scout can capture it.
Meanwhile, we need to POP RUSH and EXPAND LIKE MAD towards their border. Copper if we can, archers if we can't. Eventually I'ld like ponies to 'defend' with. But, above all SETTLERS AND WORKERS. We're rabbits, LET'S BREED
We have lots of good land to claim before the boats arrive. (Whether we take theirs or not.)
I think they know you are on our team. Would they believe you would endorse such a course of action?
PAL should not know me well, and I doubt they even consider me when assessing the team. I've never taken a primary role of dealing with either the turns or diplomacy in any team I've been pitted against them.
Actually, prior to the Merc teams, I preferred to stay behind the scenes specifically so people would not know much about me. Hence why I only ever played 3-4 turns of the old GoW team, but was key to some internal strategic discussions. Most notably the rather unique invasion of RP.
One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin You're wierd. - Krill
Originally posted by UnOrthOdOx
IMO, agree to their terms on the condition they allow our scouts to pass through (would require a declaration of 'war' with a set ending of 2 turns to pass through). Yeah, it's silly. We may as well look silly and naive if it gains us access to their far side. We just sweet little wabbits, after all. We want peace and tranquility with a partner we can trust, they are such a wonderfull color of yellow, it seems destiny we should be partners. Let us bond in eternal brotherhood of yellowness and bring this truth to all others. In fact, (did this end up the whole old world/new world map?) let's even offer to help them expand on the far side in return for more land on this side of them, or more land on the new world, should there be one. Yes, we are complete fools ready to be used like the tools they believe us to be, for they are the commanders in this relationship and we are but servants. Let our communication to them reflect thus.
We need those scouts on the other side. We need them to trade techs with us until we can get other contacts.
Meanwhile, we need to POP RUSH and EXPAND LIKE MAD towards their border. Copper if we can, archers if we can't. Eventually I'ld like ponies to 'defend' with. But, above all SETTLERS AND WORKERS. We're rabbits, LET'S BREED!
Take the alphabet tech path as it gets us closer to catapults. The hell with monarchy. Get cats ourselves, deny them cats, and arrange with whoever is on the far side to split them down the center for the insolence of this 'do not declare war without permission' bull****.
If they refuse to allow us passage. Prepare for war.
Or rather, choking.
I don't know why he saved my life. Maybe in those last moments he loved life more than he ever had before. Not just his life - anybody's life, my life. All he'd wanted were the same answers the rest of us want. Where did I come from? Where am I going? How long have I got? All I could do was sit there and watch him die.
"I am sick and tired of people who say that if you debate and you disagree with this administration somehow you're not patriotic. We should stand up and say we are Americans and we have a right to debate and disagree with any administration." - Hillary Clinton, 2003
Not that I know of. If someone could script one up I'll make sure it gets sent onwards........
Let your every day be full of joy, love the child that holds your hand, let your wife delight in your embrace, for these alone are the concerns of humanity.
The BtS Pitboss Team Democracy Game has just started!!!
Come and test your metal in theApolyton Civ4 Beyond the Sword Tri-League Tournament
Tohunga o kairākau of Southern Cross in the Warlords Pitboss Team Democracy Game, and Member of the Great Council and Curator of The Khan's Compendium for The Horde in the Civ4 Team Democracy Game
The people of PAL are delighted to meet your fine civilization.
Thank you very much for the delicious carrots and lettuce; no raisons please.
We at PAL, would like to jump right into the deep end, regarding team cooperation. The sooner we start coordinating the greater the advantage - Lets start sharing information ASAP.
I think you guys would agree, tech duplication is a waste. So on this note, if we want to gain a considerable advantage over the other teams, lets start working out who will get what technology. There are 2 key early tech routes, the Monarchy route and the Alphabet route (possibly the Metal Casting route). If we take a route each, it would be a huge saving.
Also we have some intelligence regarding other team’s locations; but before we commit to any form of intelligence sharing or technology trading, we must get a peace treaty in place.
Would team Rabbit be willing to adhere to the following treaty (treaty 1)?
1) Under no circumstances can either team declare war on the other, without prior permission. If permission is obtained, an end of war date must be agreed upon, before war is declared.
2) Approval from the other team must be obtained, when looking to make a mutual protection pact with a third party – Therefore there is no walk-around to break section 1.
3) This treaty lasts for a duration of 150 turns - Unless mutually terminated, by both teams.
Once we have agreement on a peace treaty, we can start discussing other matters. The treaty is obviously just a skeleton; we would be interested to hear your thoughts.
Let the team work begin!
whip[lash for PAL
And this is a draft for a possible response. I tried to put in what I remember of our concerns, with a little side-plan to get our scout across their territory.
Please forgive (and correct) any grammar errors, I'm no anglophile.
Greetings to the fearless PAL,
In essence we agree that research duplication is a waste of time, and if the great Gods of our warrens can agree on who would follow what path we'd be in business.
On the Treaty proposal, it is very confusing. For starters such an agreement cannot be enforced by the physical parameters of the world we live in, so trust would make a great deal in it, not to mention a definite confirmation that the main decision makers of such an agreement would continue to rule our respective civs for the duration as to assure no foolplay would happen a long way in the future.
Therefore, we of Caerbannog propose to take things a step at the time. For example point one of the PAL proposal could be used as a testcase: you allow us to declare war on the great PAL nation for say 5 turns in which one of our scoutbits would be permitted to cross PAL territory in the shortest timeframe possible. The scoutbit in question wouldn't even pauze to search carrots, let alone seek out the undoubtedly large PAL sheltering places. Some advice in the shortest path through would be followed to the letter as well.
While our scoutbit makes his dash for more southern lands we could start discussing a tech-for-tech program. And inevitably as long as such a wisdom exchange program is running, there would be a guarantee of peace and prosperity between the Warrens and the legendary PAL domiciles.
In good taste and quiet munching,
Geo, subwabbit of the Talking Hutch
Perhaps I shouldn't put my *real* nick in it? Let them figure out who writes such messages? Anything I forgot that you think should be added? (in character of course)
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
Let your every day be full of joy, love the child that holds your hand, let your wife delight in your embrace, for these alone are the concerns of humanity.
The BtS Pitboss Team Democracy Game has just started!!!
Come and test your metal in theApolyton Civ4 Beyond the Sword Tri-League Tournament
Tohunga o kairākau of Southern Cross in the Warlords Pitboss Team Democracy Game, and Member of the Great Council and Curator of The Khan's Compendium for The Horde in the Civ4 Team Democracy Game
I think you've covered most of the bases Geo and I agree that your name should be left off the bottom so they don't know who is actually writing these correspondences.
I'm also thinking that PAL might require some encouragement to agree to letting us through their lands. Perhaps we should be discussing possible ideas for exchange in the background so we are ready in case they demand something. Or perhaps we should just laugh in their face and declare war anyway!!!
Artificial Intelligence is no match for Natural Stupidity.
Okay, instead of "Geo, subwabbit of..." let's put "Junior wabbit of..." at the end of the message.
Gives them an idea on how important we think their first contact message is.
@FeMme: the problem with offering possible ideas to them is that we might reveal how far we are on certain research techpaths. For instance, we're well on our way to Metal Casting, and there could be a danger in letting PAL take the Alphabet route because of the Elephants they have (Construction is a logical extension for them after they have Alphabet/Writing).
He who knows others is wise.
He who knows himself is enlightened. -- Lao Tsu
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