@Tony: Thanks for the compliments for our team.
I still think PAL have chances, being no. 1 in GNP and soldiers and having a fair few techs up on everyone else. But they missed their last turn. I would be sad to have them leave the game, since I was looking forward to a late game struggle with them.
Is PAL's missing of the turn just a blip while their team is away or is it a retirement? And I thought that some of the ex-templars are now members of PAL - could they play the turns?
Either way we need to know.
Also, despite the risk of getting abuse from a petulant Indiansmoke, with no replacements for Imperio I'm going to restate that it would be prudent for an AI to take over their civ.
And let's reduce the turn timer!
I still think PAL have chances, being no. 1 in GNP and soldiers and having a fair few techs up on everyone else. But they missed their last turn. I would be sad to have them leave the game, since I was looking forward to a late game struggle with them.
Is PAL's missing of the turn just a blip while their team is away or is it a retirement? And I thought that some of the ex-templars are now members of PAL - could they play the turns?
Either way we need to know.
Also, despite the risk of getting abuse from a petulant Indiansmoke, with no replacements for Imperio I'm going to restate that it would be prudent for an AI to take over their civ.
And let's reduce the turn timer!
Comment