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  • #46
    India, about to enter the Industrial Age.

    83 Cities

    8 Settlers
    86 Workers (1 Zulu)
    21 Spearmen
    4 Pikemen
    3 Musketmen
    6 Caravels

    The 'modern' units we got from huts and from foreign cities joining our empire.
    A horse! A horse! Mingapulco for a horse! Someone must give chase to Brave Sir Robin and get those missing flags ...
    Project Lead of Might and Magic Tribute

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    • #47
      Okay, Ribannah, 'fess up. Are you playing with a Civ2-style tribute+espionage mod? Because that's exactly what your military looks like.

      More seriously, how'd you do it?

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      • #48
        Here's my army from my latest game as the Babylonians:

        4 Spearmen (upgraded all the way to Mech. Infantry)
        4 Workers
        2 Battleships (when I finally got the resources to build them).

        That's pretty much all you need...

        Oh, did I mention I was trying my hand at the OCC?

        I didn't win btw, but my loss had nothing to do with the size of my army!


        Dominae
        And her eyes have all the seeming of a demon's that is dreaming...

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        • #49
          Zachriel, good point. The AI rarely leaves wounded troops on the field. Knock them into the yellow, and they usually retreat to heal. And cannon don't "pursue" out of their defensive emplacements.

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          • #50
            Originally posted by Theseus
            Zachriel, how large was your military in the American game you posted on your website?

            Specifically, how many Armies? Did you hit the limit?
            9 armies maxed (mostly tanks)
            29 tanks
            58 infantry
            14 battleships
            3 f-15s

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            • #51
              Originally posted by Txurce
              Okay, Ribannah, 'fess up. Are you playing with a Civ2-style tribute+espionage mod? Because that's exactly what your military looks like.

              More seriously, how'd you do it?
              LOL - no mods.
              If you generate enough culture everyone will stay nice and peaceful.
              And they are prolly afraid of our army of workers.
              A horse! A horse! Mingapulco for a horse! Someone must give chase to Brave Sir Robin and get those missing flags ...
              Project Lead of Might and Magic Tribute

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              • #52
                Originally posted by Ribannah

                And they are prolly afraid of our army of workers.
                I bet you have found a method to make them sing 'l'internationale'
                Aux bords mystérieux du monde occidental

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                • #53
                  Thanks Txurce and Zachriel, I played regent (standard map) and lost the space race, however I made it to sattelites and space, and made some nukes which is the farthest i have gotten yet. (I check "default" for the rules)
                  I lost two cities but wiped out my continent neighbors (persians and Germans) Calvary and cannon, -skipped knights and pikeman- went to musket (just a few) than rifleman to hold off knights. I will go a higher level and play for domination to see if i fare better. perhaps large map.

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                  • #54
                    in my current game - huge map, 10 civs, pangea, regent, and for a change i'm playing the romans. i control about 1/3 of the map and have i'm guessing over 100+ cities (i wish there was a simple counter to tell me just how many cities i really have)...all civs still on the map (i'm a builder who believes in carrying a very large titanium mallet) and my forces total 949 units. i'm drawing this from memory though as i last looked at that window last night. good game going now though...not horribly slowed down yet.

                    oh one more thing, i know that at least 106 of those units are in fact workers. i think that i have about 400 or so infantry as well. i need them though as i always seem to be at war with the germans.

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                    • #55
                      Im not very good at this game , but I managed to control half of the worlds armed forces with the English. I kind of go at it backwards , I begin off going for the culture points , resources , techs , and LOTS of money. I sell my resources and techs to other civs. I then save my money so when someone attacks me I pay off other civs to help me fight the war. After a few thousand years I will begin to make my military larger. Since most of the other civs are always at war its easy for me to build my military up. I forget the year , but I recently just got the ability to make mech infantry.

                      55 tanks
                      110 Mech infantrys
                      70 Cav units
                      120 workers
                      50 Marines
                      A hanful of transports , and I just started making Bombers.

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                      • #56
                        120 workers!!

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                        • #57
                          well i went back and checked out the forces and here they are, after fighting a rather long and protracted world war against the germans.

                          2 settlers
                          85 workers
                          545 Infantry
                          200 Cavalry
                          100 Artillery
                          20 roman legions
                          13 armies
                          12 transports
                          36 destroyers
                          20 Man-O-War

                          it's a modified game so the Man-O-War are available to all nations. i simply changed out the longbowman for the man o war. anyway, it's expensive to maintain this size of forces but i'm surrounded by my enemies so maintain it i must. besides, it's rather fun to go on the offensive on 4 different fronts.

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                          • #58
                            This varies for me a ton from game to game. The most recent game I was playing, I had well over 200+ units. I've seen games with 1000+.

                            But, then again, a few games ago, I had a force of 14 units, mostly ancient age, to defend against an opponent in the industrial age. Had 18 units when the war ended, with me plus three cities (the AI is stupid).

                            Depends greatly on map size and year.

                            Arathorn
                            "One Ring to rule them all,
                            One Ring to find them.
                            One ring to bring them all,
                            And in the darkness bind them!"

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                            • #59
                              Builder speaking here. Generally, as much as much as I need to be sure I can defend my land. If alone on landmass, less units, if not, much Infantry placed along the border with neighbour.

                              My attacking force is so that I could fight in the field OK, and sometimes, if I got nothing to do, I mass it.

                              I have been in a Modern World War, there my military consisted of some 250 units, and the overall number of units involved was surely over 1000.
                              Solver, WePlayCiv Co-Administrator
                              Contact: solver-at-weplayciv-dot-com
                              I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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                              • #60
                                Generaly, I don't invest much into a military units. As a rule of thumb for me, it's three units for every city. Two defenders, and an attacker. I don't go on the offensive until industrial age however. At which point, I start a massive arms build up and start stupid wars.

                                I shine in modern warfare. With the lethal bombardment values I use, I like using a nice combind arms force that take out a couple of my annoying vassel states. A combination of Jets, Battleships, Mech Infanrty, Modern Armor and ICBMs really makes my wars fun.
                                I drink to one other, and may that other be he, to drink to another, and may that other be me!

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