NYE, marshaling a sea invasion is another kettle of fish altogether, but that wouldn't go against Dominae's point (or my own), which is to build a military that suits your goals... and no bigger. On a standard map, you rarely need a large military to win the space race. Domination is a different story, obviously, and then there are space-race exceptions like the need to invade to get some uranium, or to stop a rival civ from launching. Even in those cases, though, if the target is near the coastline, I haven't encountered the need for more than three transports of armor and mech infantry to take and hold the uranium or raze the capital.
That said, I look forward (in a perverse way) to having to capture a target that is in the middle of one of those well-defended islands you're talking about. A rush wouldn't work, and it would come close to that fantasy scenario of yours where the AI general is a force to be reckoned with.
That said, I look forward (in a perverse way) to having to capture a target that is in the middle of one of those well-defended islands you're talking about. A rush wouldn't work, and it would come close to that fantasy scenario of yours where the AI general is a force to be reckoned with.
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