About the industrious worker thing, I'm pretty sure that as every worker keeps its original nationality, it also keeps its industrious (or non industrious) nature. I did not test this, but it's the feeling I get from the games I've played thus far.
Vel , I now officially despise you and any of your future postings for even thinking of that "pseudo"-ICS tactic... Well, of course not, but I really don't like it, even if now that I know of it I'm bound to use it, even if moderately . I have played 16 civ emperor level games (well, up until it took more than 10 minutes per turn to wait for the AI to play...::sigh:: ) and I don't feel you need ICS to keep up. It *could* help a lot however.
very excellent way to limit forced labour as well. diminishing returns would be great!
On another note, I'm beginning to understand why it is taking you so long to write that article about all the civs...colossal job indeed!! keep at it, it's always intersting to read that new stuff you somehow keep writing up!
Vel , I now officially despise you and any of your future postings for even thinking of that "pseudo"-ICS tactic... Well, of course not, but I really don't like it, even if now that I know of it I'm bound to use it, even if moderately . I have played 16 civ emperor level games (well, up until it took more than 10 minutes per turn to wait for the AI to play...::sigh:: ) and I don't feel you need ICS to keep up. It *could* help a lot however.
very excellent way to limit forced labour as well. diminishing returns would be great!
On another note, I'm beginning to understand why it is taking you so long to write that article about all the civs...colossal job indeed!! keep at it, it's always intersting to read that new stuff you somehow keep writing up!
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