Pollution
My first take on pollution is that a factory automatically adds 2 pollution. Each pop above 12 adds 1. I refuse to build coal plants, so I don't know what their effect is, ie, do they add pollution themselves or do they make the factory create more pollution?
I can't find ANYTHING in the manual about global warming. Does it only occur when you have too many polluted squares? Can you hold it off indefinitely by keeping all the GG (glowing goo) cleaned up? So far I've only had one map square go from grasslands to plains, luckily it wasn't even in any of my city radiuses, seems to me it happened on a turn where there was a lot of pollution on the ground.
Oh, I'm still playing my first game, chieftain level, been working on it for about 4 days now, I'm up to 1752, half way through industrial tree, I left the comp civs way behind in science, and I'm in the process of conquering the map. I've eliminated 3 civs, I own about 40% of a huge map with 60% water, I have about 120-150 cities now, and about 400 units. I'm working my way through the years to learn the ropes before I move to a more difficult level, and I'm setting a scoring benchmark against which I can measure future games. I like the new averaged score method, civ2 was kinda silly, you built a huge pop then on the last turn you made everyone happy for a maximized score. In civ3 if you want a good score you have to keep everyone happy every turn, because each turn's score is averaged.
My first take on pollution is that a factory automatically adds 2 pollution. Each pop above 12 adds 1. I refuse to build coal plants, so I don't know what their effect is, ie, do they add pollution themselves or do they make the factory create more pollution?
I can't find ANYTHING in the manual about global warming. Does it only occur when you have too many polluted squares? Can you hold it off indefinitely by keeping all the GG (glowing goo) cleaned up? So far I've only had one map square go from grasslands to plains, luckily it wasn't even in any of my city radiuses, seems to me it happened on a turn where there was a lot of pollution on the ground.
Oh, I'm still playing my first game, chieftain level, been working on it for about 4 days now, I'm up to 1752, half way through industrial tree, I left the comp civs way behind in science, and I'm in the process of conquering the map. I've eliminated 3 civs, I own about 40% of a huge map with 60% water, I have about 120-150 cities now, and about 400 units. I'm working my way through the years to learn the ropes before I move to a more difficult level, and I'm setting a scoring benchmark against which I can measure future games. I like the new averaged score method, civ2 was kinda silly, you built a huge pop then on the last turn you made everyone happy for a maximized score. In civ3 if you want a good score you have to keep everyone happy every turn, because each turn's score is averaged.
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