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I think Arrain means to save where you are and come back to it regardless of how it turns out. IOW just run a few turns where you ask them to leave and not ask and see if they are on a sneak attack against you or some one else. Just for clarification. You could not take that change normally, but this just to satisfy curiousity. If you have undefended cities, I am suspectign they meant to come for them, not some other civ, but who knows.
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Well... may be you're right, but my inner cities are undefended and temples, cathedrals, colosseums, libraries and universities aren't exactly quickly rebuilt, if you are wrong.
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I've seen this happen too, and it's most likely because she's trying to go sneak attack a different civ on the other side of you. That's what happened in my experience.
Try this: load up the turn where she refuses to leave, give her a RoP instead. I'm betting she sends those knights on through and hits England or France. She's only declaring war because the only alternative you're giving her is to leave (and thus not be able to attack whichever civ she's after - you big meanie!).
-Arrian
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Is Russia at war with anyone?
I have seen this happen when the AI needs to cross my lands to attack someone on the other side.
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I have only seen something like that when they had an MPP and I was forced to attack their partner.
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She is backwards, poor and weak compared to me, I can destroy her at will. Actually I can't, because she owns a one-tile island, never thought the map generator allows this.
Maybe the AI knows it can't be killed by you since you don't have Marines so it thinks it is invincible?
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Are you still lurking, Soren? What does Russia want, again and again? She does not cease to attack, peace treaty or not. She is backwards, poor and weak compared to me, I can destroy her at will. Actually I can't, because she owns a one-tile island, never thought the map generator allows this. But still... I have played civ a lot and seen many wars, but never experienced a civ as aggressive as this.
I have a save and will upload or send it on demand, but it is >500 kb and Apolyton won't attach it.
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Sir Ralph... great setup, and a great read.Thank you.
Well, my new machine could use a game that stretches its legs a bit - so I will crank this one up tonight. I also like Stuie's house rule to balance the game play.
Again - thank you.
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Ok, I lost my bet. Cathy didn't wait till Cossacks. We signed peace in 1250AD. 1255AD she came again with two Knights. I said her to bugger off and she promised to do it. Next turn, the two Knights went deeper in. This time I asked to leave or to declare war. She left. One turn later three Knights came on my territory. And after the obligatory request to leave, this happened:
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Turns are about a minute. I have combat animations on and all other animations off, but I let display all turns, manual and automatic. It's well playable, but I'm not in the industrial age yet, although it's already close (2 techs to go).
The other continent is awfully backwards and seems to have seen many wars. They are around Education/Printing Press, while the tech leaders at our continent (England, France, Germany) are approaching the industrial age. Don't know what makes the difference. It's hardly my presence, England and France were researching at a nice pace, I could hardly keep it. I slowed down England by deliberately draining her gpt. I didn't want a quick tech race, to live out some nice, medieval wars without seeing the insane infantry slugfest, that starts with the industrial age.
Right now I am on the verge to get a tech lead. With the other continent being so backward, the industrial and modern ages seem to get "Ultimate Power" dimensions. It's about time for me, the only wonder I have so far is Smiths, rushed with a leader.
On a sidenote: There is a fairly silly bug in my scenario: I forgot to make the Rider wheeled.Damn, I somehow knew I forgot one of the Knight level UUs.
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I just traded for Navigation and sent two Caravels exploring. Found a vast continent, like ours inhabited by 11 civs. Makes 22. The Arabs have been destroyed in the ancient age. One civ is still missing. Hell knows where. I hope I just didn't pay attention, may be it's destroyed too. Anyway, I will look for it in the upper left corner.
Here's a minimap:
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After we consolidated our conquest of St Petersburg and Odessa, we layed Moscow under siege with 11 cannons and about 10 cavalries and finally took it. To push back the Russian culture and to decrease the risk of flipping, we decide not to take Moscow, but to raze it. The Russian capital jumps to Minsk (bottom left). Here is Cathys 3rd chance to keep a peace treaty. Oh well, I'm almost sure that I see her again, when she has Cossacks.
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They said it was out in the C3C chat over at CFC, but refused to give any details on the fix. However, they are affirmative that RCP is now dead in Conquests.
--Kon--
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