Sir Ralph has convinced me concerning tech whoring.
My (revised) vote:
1. No communication outside of the game, even in the the turn thread.
2. No tech whoring (i.e. if you acquire a tech through trade, you cannot trade it to someone else, unless the seller gives you permission).
Number 1 includes renaming units to pass messages (and cities, for that matter). No communication will make for a very different game, but I think it will work for us, not against us. I think Nor Me is wrong in guessing that it will be a deterrent to war.
Dominae
My (revised) vote:
1. No communication outside of the game, even in the the turn thread.
2. No tech whoring (i.e. if you acquire a tech through trade, you cannot trade it to someone else, unless the seller gives you permission).
Number 1 includes renaming units to pass messages (and cities, for that matter). No communication will make for a very different game, but I think it will work for us, not against us. I think Nor Me is wrong in guessing that it will be a deterrent to war.
Dominae
Comment