Originally posted by Modo44
Save sent to Snoopy.
Gosh, there was a zillion Immortals in the north. Good thing I waited until most Archers in Ta-Tu were upgraded to Berserks, or it would be a bloody mess.
Some Bersekrs were lost to counter-attacks. They need defenders badly.
Remember to use those Galleys to move troops - they are incredible.
Save sent to Snoopy.
Gosh, there was a zillion Immortals in the north. Good thing I waited until most Archers in Ta-Tu were upgraded to Berserks, or it would be a bloody mess.
Some Bersekrs were lost to counter-attacks. They need defenders badly.
Remember to use those Galleys to move troops - they are incredible.
and making +20gpt still. However, I decided in the light of this to go high taxes for a few turns to help the invasion (rushing buildings) and making 167gpt and 12 turns to chemistry for a few turns.
(Still selling contact with civs with no other contacts and not great tech rates.)
) 6pop city left, WITH barracks and marketplace - nice there. Connected to our road system, so it's full of lux! 
).
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