My fear is that we are looking at history through modern eyes. Colonization had a similar individual people doing stuff approach. Of course, one of the main points of Colonization is that you had the problem of getting all the stuff where it needed to be. The idea of a national storehouse for ANYTHING could really only be accomplished with the advancement of the automobile. Maybe railroad and refrigeration together, but that's it.
I also think that we're overlooking the fact that Civ already counts in resources into the game. Like I've said in an earlier post, when you have special resources on the map, they already affect the production/trade in that city. I don't see what's wrong with the existing system.
Gary
I also think that we're overlooking the fact that Civ already counts in resources into the game. Like I've said in an earlier post, when you have special resources on the map, they already affect the production/trade in that city. I don't see what's wrong with the existing system.
Gary
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