| quote: Originally posted by Youngsun on 02-16-2001 01:14 AM With monolith94's labour points, everything becomes so clear! Granary = 20 labour pts + 2 units of clay Stone wall = 60 labour pts + 10 units of stone Trireme = 30 labour pts + 5 units of wood etc etc... |
I don't like this very much. If your civ is unfortunate enough to not have any stoone nearby, does this mean it can't build city walls? Resources should be simple and, in the end, nonessential to represent the use of unconventional building materials to replace commodity shortages.
In addition, I disagree with the +/- system of commodities... I think that this is overly simplistic, and the Civ2 system is better.
then what? You will begin to explore more game features that had been kept hidden from your eyes for a long time. You will be able to enjoy other game features such as "diplomacy" which allows peaceful co-existance with your AI foes. You will enjoy other ways of achieving final victory. then you will be thankful and excited , when there are a lot more to explore in the game which also promise game logevity. You might be a newbie for a while(less than 1 month? I think)but you will be a hard core fan for the rest of your life. So you really want cut off very important game features, that would make you happy for the rest of your life, to satisfy your 1 month of newbie period?
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