Announcement

Collapse
No announcement yet.

The *Complete* Tech Tree - Discuss

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #46
    Originally posted by Wille
    If you look closely you can see on some of the advances that it says an amount of turns. I noticed this on the brown and green coloured ones, this probably tells you how many turn it takes to research the advance.
    I think we can research several tech at the same time. If you look at the picture of the Middle Ages tech tree, Monotheism in the start of the page have a number of turns displayed. The same has Invention(with another color ) and the republic on the ancient tech tree. Only theese three has numbers, the other are either blue(researched) or brown(not researched) and without numbers.

    Therefore I think it is a big likelihood that the ones with numbers are in research now. (if I just could explain the green ones. They are confusing. )
    Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
    I praise you because I am fearfully and wonderfully made - Psalms 139.14a
    Also active on WePlayCiv.

    Comment


    • #47
      Looking at the Ancient Times Tech tree on the Civ3.com site the missing images are there. In Construction the GW is missing in the above picture but on the site it is there. Also in masonary there is an image missing - not sure what it is. It might be a case of if the wonder has been built then it is taken off the tree. Not sure.

      What is the 'gold coin' image on Construction for?

      Also what is the tech after Nuclear Power and before Smart Weapons? To me it looks like 'The Lover' which would be interesting....
      'No room for human error, and really it's thousands of times safer than letting drivers do it. But the one in ten million has come up once again, and the the cause of the accident is sits, something in the silicon.' - The Gold Coast - Kim Stanley Robinson

      'Feels just like I can take a thousand miles in my stride hey yey' - Oh, Baby - Rhianna

      Comment


      • #48
        Also what is the tech after Nuclear Power and before Smart Weapons? To me it looks like 'The Lover' which would be interesting....
        hehe how funny!

        that tech is "The Laser" not "The Lover"

        either that or your girl friend is about to go ballatic on your ass for playing civ3 too much

        the "gold coin" under construction is the ability to build fortifications with your workers

        gold coin under steam power is the ability to build railroads
        gold coin under engineering is unidentified
        Last edited by korn469; August 14, 2001, 04:31.

        Comment


        • #49
          The Laser makes more sense but less fun...

          'No room for human error, and really it's thousands of times safer than letting drivers do it. But the one in ten million has come up once again, and the the cause of the accident is sits, something in the silicon.' - The Gold Coast - Kim Stanley Robinson

          'Feels just like I can take a thousand miles in my stride hey yey' - Oh, Baby - Rhianna

          Comment


          • #50
            And what would be the unit associated with the "Lover" tech ?
            "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
            --George Bernard Shaw
            A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
            --Woody Allen

            Comment


            • #51
              over at pc.ign they posted some new screen shots, one of them was a larger version of the ancient tech tree posted on gamespot and it can be found here

              Comment


              • #52
                Originally posted by SITS
                gold coin under engineering is unidentified

                It is probably bridge building
                The problem with leadership is inevitably: Who will play God?
                - Frank Herbert

                Comment


                • #53
                  Originally posted by Ribannah
                  Gone (17)

                  Automobile
                  Bridge Building
                  Combined Arms
                  Conscription
                  Explosives
                  Fundamentalism
                  Fusion Power
                  Guerilla Warfare
                  Labor Union
                  Leadership
                  Machine Tools
                  Plastics
                  Railroad
                  Refrigeration
                  Seafaring
                  Tactics
                  Trade

                  Renamed (7)

                  Environmentalism -> Ecology
                  Genetic Engineering -> Genetics
                  Mobile Warfare -> Motored Transportation
                  Literacy -> Literature
                  Nuclear Fission -> Fission
                  Steam Engine -> Steam Power
                  University -> Education

                  New (11)

                  Free Artistry
                  Integrated Defense
                  Military Tradition
                  Music Theory
                  Nationalism
                  Printing Press
                  Replaceable Parts
                  Satellites
                  Scientific Method
                  Smart Weapons
                  Synthetic Fibers

                  Sadly still missing (top 8)

                  Canal Building
                  Colonialism
                  Hydraulics
                  Logistics
                  The Mill
                  The Plough
                  Psychology
                  Tourism
                  Just my two cents.

                  I think synthetic fibres are a replacement for plastics. I don't agree with the prereqs for them either - if anything they should be swapped around - concern over waste plastics leading to environmental initatives and recycling. Synthetic fibres should definitely be linked to refining or chemistry plus another tech - not sure which one off hand but not ecology.

                  I'm a little curious as to the reasoning behind some of your 'sadly missing techs' Canal building and the Mill - yep can see where they would be useful and fit into the game, same with Colonialism. The Plough - I think that tech is kind of implied by the ability to build irrigated land, which you can do at the start. I think logistics is kind of encapsulated by Nationalism. After all nationalism gives you armies which presumably is where logistics would come into play in a Civ game. Tourism, hydraulics and Psychology - nice ideas but I'm not sure where they would fit in. Tourism is all part and parcel of culture I think - famous old cultural buildings being good tourist traps

                  Meant to be constructive criticism rather than a flame attack - feel free to blow my arguments out of the water!

                  Rich.
                  "You no take Candle!"
                  - a unnamed Kobold.

                  Comment


                  • #54
                    Were are all non military units? I hope this tech tree is incomplete because I can't find my favorite unit from CTP, The corporation branch.
                    And I thought that Civ3 was more off a "peace" game, and what better unit are there than the corporation branch, lawyer, TV engivalist or a unit to manipulate whit other civs culture. I haven't heard anything about a "peace" unit, can somebody please tell me that I am wrong?
                    When a played CTP my favorite strategy in the modern era was to flood my enemy whit lawyers and corporation branches crippling there production rate.
                    "If something is too hard,give it up. The moral my boy is too never try anything" - Homer Simpson

                    Comment


                    • #55
                      Originally posted by Tiberius


                      I see. But what are those tank-like looking units under Computers and Synthetic Fibers?

                      Also there is no Internet as a tech. Is it a Wonder, maybe?
                      Oh, I just realized: Computers is before Miniaturization! How comes that? How do you build computers without miniaturization? Let's say you can build chips with electronics, but then what "miniaturization" stands for ?
                      You build mechanical ones and then ones based on vacuum tubes and stuff. World War 2 codebreaking / Manhattan Project technology style. Slow, clunky but faster than doing it by hand. Miniaturization presumably represents the development of chips, making computers more useful and widespread.

                      Rich.
                      "You no take Candle!"
                      - a unnamed Kobold.

                      Comment


                      • #56
                        Re: The *Complete* Tech Tree - Discuss

                        Originally posted by Snapcase

                        Let's start from the beginning and analyse the entire thing. What do each and every one of the Icons mean? Are the connections between techs logical?
                        Havn't looked at the icons too much. Most of the connections look OK to me with a couple of things I would change - see below. A few of the names seem a bit out of place, for example I don't like 'replaceable parts' as a major tech. I preferred 'machine tools' from Civ 2 and I presume they are much the same thing? But that's just me

                        Now for the changes:

                        I don't like having chemistry as a prereq for physics (and this is a chemist talking here ). Doesn't seem especially logical to me. The old Civ 2 prereqs of maths and astronomy (?) were better but this is not directly possible now.

                        Not sure why electronics is a prereq for motorised transport. Steel, or electricity would make more sense IMO.

                        I would prefer miniturization rather than computers to lead to the laser. Would fit in better with computers being relatively primitive vacuum tube machines, and miniturization representing solid state computers/electronics. Probably just me being nit picking, in game terms I don't think there would be much difference.

                        Rich.
                        "You no take Candle!"
                        - a unnamed Kobold.

                        Comment


                        • #57
                          Originally posted by Tiberius
                          And what would be the unit associated with the "Lover" tech ?
                          No unit - but allows Contraception wonder in combination with medicine

                          Rich.
                          "You no take Candle!"
                          - a unnamed Kobold.

                          Comment


                          • #58
                            Sorry, double post
                            "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                            --George Bernard Shaw
                            A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                            --Woody Allen

                            Comment


                            • #59
                              Ok, so computers before miniaturization means vacuum tubes (and stuff ) made computers. But were these computers so important to appear in the Tech Tree before miniaturization? When I say "computer" I think to a chip-based computer, and I bet 99% of people think in the same way.
                              Weren't the chip-based computers those who changed the world?
                              And in Civ2 Miniaturization was before Computers. Why did they change this?
                              "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                              --George Bernard Shaw
                              A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                              --Woody Allen

                              Comment


                              • #60
                                No unit - but allows Contraception wonder in combination with medicine
                                ...and the consequences: increased happiness but pop. growth slows down
                                "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                                --George Bernard Shaw
                                A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                                --Woody Allen

                                Comment

                                Working...
                                X