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I'm giving up Civilization. Here's why

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  • #91
    do you mean the galciv forum on poly or on the stardock page? (I've never actuallybeen to stardock forum, I have the game but only played a couple weeks)

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    • #92
      Originally posted by asleepathewheel
      do you mean the galciv forum on poly or on the stardock page? (I've never actuallybeen to stardock forum, I have the game but only played a couple weeks)
      Gal Civ forum on Poly' of course.

      Never been to the Stardock forum's either. I have had the game for 6 mos and have played appox 10 games.
      * A true libertarian is an anarchist in denial.
      * If brute force isn't working you are not using enough.
      * The difference between Genius and stupidity is that Genius has a limit.
      * There are Lies, Damned Lies, and The Republican Party.

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      • #93
        Same with me. I played 2 or 3 games and packed it in. I still prefer to play Moo1 or II.
        I keep it updated every now and then, just in case.

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        • #94
          Originally posted by vmxa1
          Same with me. I played 2 or 3 games and packed it in. I still prefer to play Moo1 or II.
          I keep it updated every now and then, just in case.
          I try to get MOO but every time I get in line I have second thoughts and put it back.
          * A true libertarian is an anarchist in denial.
          * If brute force isn't working you are not using enough.
          * The difference between Genius and stupidity is that Genius has a limit.
          * There are Lies, Damned Lies, and The Republican Party.

          Comment


          • #95
            Originally posted by Mad Bomber


            Gal Civ forum on Poly' of course.

            Never been to the Stardock forum's either. I have had the game for 6 mos and have played appox 10 games.
            I think the previous poster was talking about Stardocks site. Hence the confusion.

            The GC fora here are quite dead, thats for sure. I just never got into the game.

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            • #96
              Originally posted by Mad Bomber
              I try to get MOO but every time I get in line I have second thoughts and put it back.
              whatever you do, avoid MoO3.

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              • #97
                Mad Bomber:
                I was referring to the official forum. No more confusion in my mind and the world is a better place for it.

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                • #98
                  Originally posted by Uberslacker
                  Mad Bomber:
                  I was referring to the official forum. No more confusion in my mind and the world is a better place for it.


                  BTW there is an official site? I went to Stardock.com and did not see any links or forums, **** now i am the confused one
                  * A true libertarian is an anarchist in denial.
                  * If brute force isn't working you are not using enough.
                  * The difference between Genius and stupidity is that Genius has a limit.
                  * There are Lies, Damned Lies, and The Republican Party.

                  Comment


                  • #99
                    Try this Galciv

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                    • That's the one.

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                      • [SIZE=1]I also thought that Medieval: Total War was an excellent addition, particuarly the ability to do tactical battles yourself. If there was ever a synthesis made of Civ3 and Medieval total War, I'd be in heaven. And while we're at it, I still miss that old SSI game "Medeival Lords".

                        john
                        Now that would be an outstanding game.

                        MTW's unique units really did make each faction play differently with their absence being noticable. I always missed longbowmen and billmen when not playing english, just as I missed the varangian guard and kataphracts when not playing Byzantines.

                        Also one's battlefield strategies had to change depending on what troops you had. The 2500 man army of billmen and longbowmen I once used to defeat the initial thrust* at Khazar by the golden horde wasn't available when I did this battle as a different faction.

                        Civ3's unique units however only make the same strategies work slightly differently. While I do appreciate that Civ3's warfare is abstract as opposed to MTW which was built around the battles, there should have been more options.

                        * For those of you who have never played Medieval Total War v1.1, this initial thrust contained about 15-20 thousand troops of mostly horse archers and heavy cavalry.
                        There's no game in The Sims. It's not a game. It's like watching a tank of goldfishes and feed them occasionally. - Urban Ranger

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                        • I acquired MTW quite some time ago but never got past the first 2 or 3 tutorials. More because of the time it was taking me to learn (cos I'm a bit dumb). Is it that good a game?

                          And in reality, I got hit by the Civ3 bug and haven't gone back yet.
                          So if you meet me have some courtesy, have some sympathy and some taste
                          Use all your well-learned politesse, or I'll lay your soul to waste

                          Re-Organisation of remaining C3C PBEMS

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                          • From the looks of it Rome: Total War looks highly impressive. I can't wait to check it out.

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                            • I have only read the first few posts.. but i agree, instead of making the whole game unfair at higher levels, ONLY the AI should be better off
                              ALSO i have noticed that most or all strategy games have the AI cheating in the beginning to get immencely ahead, but in the end of the game rendered completely useless! WRONG i think the AI should get a little help more towards the middle of the game but start equally
                              and towards the end, the AI should get the maximum help allowed! thats the time it needs it most!
                              ALSO: civ should have the option to have a different difficulty level for each AI player u add to your game!!

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                              • I was hyped about GalCiv, because I was under the belief that it would be similiar to Civ series or SMAC set in space, with planets as cities, and stuff like that.

                                I think people lose interest in GalCiv, as opposed to Civ series and SMAC, because GalCiv is pretty limited in battles and building up of planets.

                                From what I can remember, many times my planets in GalCiv can't support all planet improvements like my self-sufficient cities in Civ3. So I modded all the expenses by half, and still can't be self-sustaining. Ugh.


                                There's one other thing. You're very limited in improving the planets themselves, so I'm forced to either mod the "kill worms" planet quality bonuses by ridiclious amounts, such as 500% to 2000% just to get planet class 2, 3, and 4's and 5's to class 15+.

                                In Civ, you have far more control over your cities / sources (of units and revenue). You can have maximum 20 tile cities if you desire, or limit yourself. GalCiv doesn't have that.

                                One last gripe. In GalCiv, Earth itself isn't correct. Sometimes it's class 15, sometimes 23. And doesn't show what Earth actually looks like. Plus, Sol has 9 planets, not 3, 4, or 5.

                                I'll play Civ series, SMAC, and RoN over GalCiv.

                                In short, GalCiv was a worse disappointment than MOO3 for me.
                                Geniuses are ordinary people bestowed with the gift to see beyond common everyday perceptions.

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