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Moves - Volume 5

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  • #31
    1020ad Turn Orders

    Got one in before the next turn this time.

    - Finish sanitation. Start espionage
    - Eternity builds marketplace. Start aqueduct.
    - Hope finishes worker. Start worker.
    - VW#s 1,2,3,4&5 move to mountain at Irony 8 and rail.
    - VW#s 6,7,8,9&10 move to mountain at Irony 2 and rail.
    - VW#s 11,12,13,14&15 mountain at Resurrection 7.
    - VW#s 16,17&18 road mountain
    - New worker from Hope named VW#19 and moves to mountain at Irony 6
    - Hope WF to fish, mined hill, mined grassland, and irrigated grassland for 2 turn worker pump again.
    - If we don't receive the luxury from ND then we need to refresh their memory.
    - Send WM-accepted to Lego

    A few more turns and every single tile in our empire will be railroaded for quick movement. I'm not going to mine everything though as it is wholly unnecessary (per my plan above). Once that is done we can add all our workers and really start cleaning up in the commerce department).
    Last edited by Rhothaerill; June 24, 2004, 19:09.

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    • #32
      sounds good

      Jon Miler
      Jon Miller-
      I AM.CANADIAN
      GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

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      • #33
        Yeppers, sounds good to moi. By "don't need to mine every square" you mean some of the squares are never going to be used (mountains), i presume, and thus don't need any improving (except railroading just for movement's sake).
        <Reverend> IRC is just multiplayer notepad.
        I like your SNOOPY POSTER! - While you Wait quote.

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        • #34
          Originally posted by snoopy369
          Yeppers, sounds good to moi. By "don't need to mine every square" you mean some of the squares are never going to be used (mountains), i presume, and thus don't need any improving (except railroading just for movement's sake).
          Exactly. Because of our lack of major food tiles there are several mountains that will be unusable. No need to do any more with them than railroad. That was why I worked out that breakdown in the first post so that we know which ones will need to be done.

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          • #35
            This is a test of the emergency broadcast system. This is only a test.

            Cool! Mark fixed it so that attachments can be made directly into the private forums now. No more circumventing with the upload and link features.
            Attached Files

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            • #36
              Nice!
              Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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              • #37
                1020ad Turn Played

                Per orders. ND sent spices which will be put into use next turn. Lego sent the 100 gold. I returned sanitation and our world map.

                Speaking of...
                Attached Files

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                • #38
                  1030ad Turn Orders

                  - New Voice grows to size 7. New citizen on mined mountain 2 of city.
                  - Memory grows to size 7. New citizen on coast tile 9-9 of city.
                  - Seabiscuit grows to size 7. New citizen on coast tile 2 of city.
                  - Phoenix grows to size 7. New citizen on coast tile 3-3 of city.
                  - Seabiscuit completes artillery. Start artillery.
                  - VW#s 1,2&3 move to mountain at Irony 3-3.
                  - VW#s 4,5&6 move to mountain at New Voice 2-2
                  - VW#s 7,8&9 move to mountain at New Voice 3
                  - VW#s 10,11&12 move to mountain at New Voice 3-6
                  - VW#s 13,14&15 move to mountain at New Voice 9
                  - VW#s 16,17&18 move to mountain at New Voice 8
                  - VW#19 roads mountain.
                  - If Lego sends combustion, switch all artillery builds to destroyers.
                  - If Lego sends 220 gold instead of 100 gold, upgrade one catapult.

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                  • #39
                    1030ad Turn Played

                    Per orders. Lego was only able to send 100 gold.

                    I did mess around a bit with workforces to land the New Voice citizen on a hill for extra food, and switched a citizen in Resurrection to give one more food and gold for this turn only.

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                    • #40
                      1040ad Turn Orders

                      - Hope completes worker. Start worker.
                      - Resurrection completes aqueduct. Start artillery.
                      - Renewal grows to size 7. New WF on coast.
                      - VW#s 1,2&3 road mountain at Irony 3-3.
                      - VW#s 4,5&6 road mountain at New Voice 2-2
                      - VW#s 7,8&9 road mountain at New Voice 3
                      - VW#s 10,11&12 road mountain at New Voice 3-6
                      - VW#s 13,14&15 road mountain at New Voice 9
                      - VW#s 16,17&18 road mountain at New Voice 8
                      - New worker from Hope named VW#20 and moves to mountain at New Voice 8-9
                      - Verify Hope's WF on fish, hill, mined grass and irrigated grass.
                      - Send WM-accepted to Lego
                      - If Lego sends combustion, switch all artillery builds to destroyers.
                      - If Lego sends 220 gold instead of 100 gold, upgrade one catapult.

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                      • #41
                        I like destroyers

                        JOn Miller
                        Jon Miller-
                        I AM.CANADIAN
                        GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

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                        • #42
                          is there a site with stats and stuff?

                          I often post from work where I don't have a copy available

                          Jon Miller
                          Jon Miller-
                          I AM.CANADIAN
                          GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                          Comment


                          • #43
                            1030ad replayed

                            Exactly as before with the addition of renaming Seabiscuit to Lux Invicta.

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                            • #44
                              Re: 1030ad replayed

                              Originally posted by Rhothaerill
                              Exactly as before with the addition of renaming Seabiscuit to Lux Invicta.
                              Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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                              • #45
                                the game is moving faster now

                                JM
                                Jon Miller-
                                I AM.CANADIAN
                                GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                                Comment

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