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Moves - Volume 4

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  • 960ad Turn Orders

    - Finish research on communism and start on sanitation
    - Set slider to 100% science.
    - Send communism-accepted to Lego.
    - Phoenix completes artillery. Start artillery
    - VW#s 1,2,3,4&5 move to mountain at Phoenix 7 and rail
    - VW#s 6,7,8,9&10 mine mountain
    - VW#s 11&12 move to desert at Panama Vox 9 and rail
    - VW#13 irrigates desert
    - VW#14 moves to desert at Eternity 9 and irrigates
    - VW#15 irrigates oil desert
    - VW#16 moves to desert at Panama Vox 8 and irrigates
    - WF in desert at Panama Vox moves to oil.

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    • Does lego have oil too? Or will we have to give some to them, since I presume we have to if they have none from our treaty with them ...
      <Reverend> IRC is just multiplayer notepad.
      I like your SNOOPY POSTER! - While you Wait quote.

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      • Originally posted by snoopy369
        Does lego have oil too? Or will we have to give some to them, since I presume we have to if they have none from our treaty with them ...
        I checked the F2 screen and we cannot trade oil to them so that means they already have it. Our oil is safe to build our own naval fleet.

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        • woot
          <Reverend> IRC is just multiplayer notepad.
          I like your SNOOPY POSTER! - While you Wait quote.

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          • Since we're close to the 500 mark I'm going to offically say 'bye' to this thread and start a new one, complete with maps. See the new thread please.

            Jon can you lock this thread when you have a chance? Thanks.

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